Lua 4 GBA (GBA Application)

Image provided by: TorlusTorlus has ported the scripting language LUA over to the GBA. Lua combines simple procedural syntax with powerful data description constructs based on associative arrays and extensible semantics. Lua is dynamically typed, interpreted from bytecodes, and has automatic memory management with garbage collection, making it ideal for configuration, scripting, and rapid prototyping. A fundamental concept in the design of Lua is to provide meta-mechanisms for implementing features, instead of providing a host of features directly in the language. For example, although Lua is not a pure object-oriented language, it does provide meta-mechanisms for implementing classes and inheritance. Lua’s meta-mechanisms bring an economy of concepts and keep the language small, while allowing the semantics to be extended in unconventional ways. Extensible semantics is a distinguishing feature of Lua.

This project is rather strange, as it is well… unexpected. I mean, it is not something I planned to do. I just had the idea at a moment and two hours later, it was done 🙂 Here it is, a quick and minimal port of Lua scripting language for GBA. Lua is a very nice and powerful language used for many projects. See the README.txt file for more information. I think it will not be very useful for GBA, but it would be nice on a platform like the GP32… So I may make something out of it someday, something looking like the Lua player for the PSP, using GP32 USB port… Wait and see 🙂

http://www.gbadev.org/index.php?ID=546http://torlus.com/index.php?2005/09/09/117-lua4gba

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Magic Defender Concept Demo (GP32 Game/Techdemo)

Image provided by: ChipanChipan has released a concept demo of his new game”Magic Defender”. It’s similar to a game called”Magical Drops”which is avaliable on Arcade machines.http://www.gp32spain.com/foros/showthread.php?t=22329

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Tanks (Beta 1) (GP32 Fenix Game)

Racemaniac has released the first beta of his”Tanks”game for the GP32. Read one here:http://www.gp32x.com/board/index.php?act=ST&f=37&t=20549

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PSPectrum v0.1 (Spectrum emu for PSP)

Hexdump has released the first version of his emulator PSPectrum. Here are the release notes:

After 4 months of hard work today is the big day, PsPectrum v.01 is being released. Greetings go to HexDump because of his hard work.

This version of the emulator is far from perfect. Because of that, it would be really helpfull if you post any bug you find on the forums. More features are being implemented at this time, they couldn

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Lua-Player v0.10 (PSP Application)

Lua Player is a lua script player for the Sony PSP. Changes:

v0.10========== – Added the”Bitwise operators and hexadecimal support”patch from http://lua-users.org/wiki/LuaPowerPatches : – Hexadecimal support for 0xXXX in numeric literals. – Hexadecimal support for ‘xXX’ characters within strings. – Infix bitwise operators for AND (&), OR (|) and XOR (#). – Unary bitwise negation using # alone. [Shine] – Changed the number type to float (more than 4 times faster calculations) (requires recompilation of the lua libraries from svn) [Shine] -“save”function writes PNG format now [Shine] – Restructured files into src/ [Nevyn] – Changed the main script file to System/system.lua [Nevyn] – Rewrote the Makefiles and readmes to be more user-friendly. [Nevyn] – Changed startup load sequence (see the lua dev readme) [Nevyn] – Made a procedure for making standalone LP apps [Nevyn] – keyboard mapping fixed in PC version [Shine] – bitmask operations added in controls class [Shine] – added battery functions to System – os.time() returns a userdata instead of a number because of problems with the float-precision, so you have to use os.difftime instead of doing calculations with the result

http://www.luaplayer.org/index.html

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Quartods v0.01b (NDS Game/Techdemo)

Quartods is a remake of an boardgame by Injection18.

http://perso.wanadoo.fr/injection18/

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Iro v0.9b (NDS Game)

Iro is a Breakout like game which, in this version, adds”Multilanguage Support”, bonus stuff, and various fixes.http://scawf.zonealta.fr/DS/index.php

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Minesweeper v1.2 (PSP Lua Game)

JEK has updated his Minesweeper game for the PSP. As it’s written in LUA, it requires the LUA-Player for PSP as well. Thanks to Mike Haggar for the news. Changes:

Last update. These levels should be hard enough for even the best of you.

http://forums.ps2dev.org/viewtopic.php?t=3235

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Crazy Bus v1.0 (Megadrive/Genesis Game)

Image provided by: Tom ManeiroTom has updated his game Crazy Bus for the Genesis. Changes:

I’ve released a new version of my Genesis game, CrazyBus 1.0. It has several enhancements and major bugfixes, but it still do nothing important…

http://mipagina.cantv.net/tomman/romz/index.htmhttp://www.pdroms.de/phpbb/viewtopic.php?t=234

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lsokoban v0.2 (PSP Lua Game)

cgruber has updated his LUA Sokoban game. Changes:

Now changes levels, just name your new level the level number followed by .lua and it will play it in order: Example 1.lua 2.lua 3.lua 4.lua

The L and R buttons on top will let you switch between the levels freely.

http://stuff.hyperpixel.net/

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