LJGP32 v0.21 (NES emulator for GP32)

It seems”Little John”had problems in the previous release (v0.20). YoYo, the author of this NES emulator for the GP32, brought us a sligtly fixed version today. The changes:

fixed crashed when entering menu by using”L”+”R”instead of”R”fixed crashed when sound resyncing (usually encountered at frameskip=0 and sound on) fixed some bad cache management in rom browser added mappers (in a hurry, not tested) : 34,40,41,42,43,44,45,255 added”reset”function in GUI minor other changes&bug fixes…


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GPColEm v0.2

Consolius emailed me a new version of his Colecovision emulator ported from ColEm. Changes for this release are:

    * Sound support(noise generator may be a bit too hard ;-)?)* Alphabetic sort of roms solved

A readme.txt is now included with the download and explains the controls properly. This release is looking great so be sure to check it out! VisitGP32Emuto download the new release. The author got very little feedback on the first release so please take some time to help out if you try the emulator, let him know on the posthere.

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GBA Jpeg Viewer v2.0

A new version of the JPEG viewer for the GBA has been released. Changes are:

    – Brand new Jpeg decoding engine: up to 3 timesfaster!!!- Added a password system- Added a basic area selection option to encode only apart of a picture (useful when encoding comics)- Added a sharpen/text enhancement option(again:useful for comics).

Visit the homepage athttp://www.caimans.net/gba/for the downloads.

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GP32Vecx v0.2

SDW posted on the GP32Emu forums that he has released a new version of the Vectrex emulatorGP32Vecx. Changes are:

    – You can now select and load ROMs from a file selector (thanks to CHNs excellent file requester!).- Invert color palette with”Select”- Some minor speedups

Over 20 games have been tested and are mostly playable. Visit the homepageherefor the downloads. Leave any feedback on this release in the post SDW startedhere.

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Slander #1 (GP32 diskmag)

Approx. 3 weeks ago we had an announcement for the first GP32 diskmagazine. Finally it has been released! The first issues contains an interview with Mr. Spiv, who is developer of dozenzs of usefull tools for the GP32 and YoYo, author of LittleJohn, an NES emulator for the GP32. Just grab it 😉http://slander.ne1.net/

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NesterGP v1.2 (NES emulator for GP32)

Scherzo updated his NesterGP port again. New in this version:

– ZIP support added- Game Genie”feature”has been removed until further notice (very buggy)


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SeSnake (GBA game)

There is a new Snake clone with source avaliable. SeSnake has been done by Roberto Bernardinello and is released under the GPL license. Thanks toGBAdevfor the news!http://sourceforge.net/projects/sesnake/

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Minigame Coding Competition 2003

This year we have the third”Minigame Coding Competition”. The compo is splitted into to parts. The goal is to write a game in 1k or 4k maximum size. Allowed consoles for now are: NES, Colecovision&Vectrex. The other allowed platforms are mainly old 8 bit computers such as the good old C64.http://www.ffd2.com/minigame/

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Dragon Basic 32K Competition 2003

The one or other probably heared about DragonBASIC. It’s a BASIC style coding language for the Gameboy Advance. The challenge is to create a program in under 32k using the unregistered version of Dragon Basic or Tin. More details via the page below.

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Resident Evil remake v0.1 (GP32)

This is a remake of Resident Evil by the author of the Dragon Ball Z remakeGPower. Its very basic at the moment and features a couple of rooms which you can walk around, the room changing detection isnt accurate so when you change you will probably be slightly off from where you should be. The door to the left of the main room and the stairs are visitable in this version. In my opinion this game would look great in 16bit display but for whatever reason the author is using 8bit display hence the low quality background images.Downloads can be found atGP32Emu. If you have any feedback on this release please post on our Development forumhere.

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