Sqrxz v1.0b (GCWZ Game)

Sqrxz requires fast reflexes and is a simply mindblasting Jump’n’Run puzzle game with high frustration factor. Now ported to GCW Zero by Zear!

Storyline:

While Sqrxz wandered around on a sunny day, he was unaware that he had lost all his items while enjoying the scenery. It was already dark until he recognized the loss. There was no possibility, but to go back where he started the trip and save his things. If the loss was not already enough, strange creatures appeared. Will they be helpful?

http://www.sqrxz.de/2014/06/27/sqrxz-remake-now-for-gcw-zero/

By with 0 comments
Game Panic LCD (23-06-2014) (A2600 Game)

Although we have seen many homebrew games around the net the past years Game Panic LCD seems to be different. In how far different you may ask? Well it has a LCD game / Game & Watch game feeling, but is for the Atari VCS. Responsible for this piece of work is theloon along with John Hancock. The game is explained quite easy: Dash to the other side of the screen for points!

Thanks to theloon himself for the news via e-mail!

http://atariage.com/forums/topic/226835-game-panic-lcd-atari-2600-homebrew/

By with 0 comments
Flappy Bird (Final) (PCE Game)

The Flappy Bird hype has reached the PC Engine / Turbo Grafx 16. Our hero for this is Touko Retrotaku. The game runs at 512 x 224 at 60 fps.

flappy bird SGX final

http://www.partage-facile.com/BYEXVCYDA8/flappy_bird_sgx.pce.html

By with 1 comment
Thing (GBC Demo)

Thing is a short Game Boy Color Demo by Goblinish. Nice to see people still care about this great Nintendo handheld.

Thing by goblinish (Gameboy Color, 2014)

http://www.pouet.net/prod.php?which=63615

By with 0 comments
BitBitJam 2014 (misc)

BITBITJam is an Online RetroGame event where people around the world create a game for old hardware in a week. Create a game to play on a real old hardware (8 bits and 16 bits retro computer/console).

Starts: Sat 14 of June at 00:00 GMT+1
Ends: Sat 21 of June at 00:00 GMT+1

http://bitbitjam.com/

By with 0 comments
NGDSGA (WIP) (08-05-2014) (NeoGeo CD Arcade emu)

NGDSGA (NeoGeo CD Single Game Arcade) by BEY emulates the Arcade game Phoenix on NeoGeo CD. News hint by Cristiano Bei via E-Mail.

Changes:

Better Sample, now the sounds are ok! NEOGEOCD ISO LINK DOWNLOAD Rel.006 -> http://www.megafileupload.com/en/file/522278/NGPhoenix-006-nrg.html

http://www.iocero.com/eventdetail.aspx?idEvent=27312

By with 0 comments
Sqrxz 4 – Cold Cash v1.00 (OpenDingux Game)

Sqrxz 4 – Cold Cash has been ported to OpenDingux by Exl. The fourth part of the (now) quadrology Jump’n Think series Sqrxz brings you onto an cold icy island. Shiny marbles, evil penguins and ghosts, underwater creatures and many more to expect. Original Sqrxz made by Marcus Vesterlund and John Holmvall.

Sqrxz 4 - Cold Cash | by Retroguru (Official Trailer)

http://www.sqrxz.de/2014/04/20/sqrxz-4-released/

By with 0 comments
Xump v1.00 (OpenDingux Game)

Xump by Retroguru is a simple one screen puzzle game initially released in 2005 by Psilocybin Development. This overhaul is a rewrite featuring new graphics, new levels, new music… simply new everything.

Help Xump and his human master Holger to disarm mines on fields located somewhere above our atmosphere. Collect coins by destroying fields or mines but do not fall of the playing field. There are 48 levels plus hidden 32 original levels if you can unlock them.

Xump - The Final Run | by Retroguru (Official Trailer)

http://retroguru.com/xump/

By with 0 comments
openMSX v0.10.0 (MSX emu for OpenDingux)

openMSX is one the most advanced emulators of MSX, an 8-bit home computer system from the 80’s for which many great games exist. Compared to the preview version, this version starts up much quicker, has a more responsive and better designed OSD menu and has a virtual keyboard.

This release comes with lots of fixes and improvements. Please consult the text files within the archive for details.

By with 0 comments
FBZX Wii v12 (ZX Spectrum emu for Wii)

FBZX is a ZX Spectrum emulator for FrameBuffer written by Sergio Costasand ported as FBZX Wii to Wii by Oibaf.

Main features:

* Emulates accurately the Original 48Kspectrum (both issue 2 and issue 3), the classic 128K, the Amstrad Plus 2, the Amstrad Plus 2A, the Spanish 128K and the NTSC 48k. This includes screen, keyboard and sound (both speaker and AY-3-8912 chip).
* Screen emulation is extremely accurate, so it can emulate border effects and even attribute effects.
* In precision mode floating bus and interrupt timing are accuratly emulated.
* Frambuffer resolution at 640X480 or 320X240.
* Supports Z80 snapshots, both loading and saving, and loading .SNA snapshots.
* Supports TAP (both read and write) and TZX (only read) tape files, supporting normal speed loading and instant loading.
* Tape browser.
* Supports POKE files.
* Supports ZIP files.
* FTP client for loading games from internet repositories (e.g. WOS).
* Emulates up to 2 joysticks of types: Kempston, Cursor, Fuller , Sinclair1, Sinclair2 and QAOP.
* All the wiimote, nunchuck and classic controller buttons and joypads are fully configurable.
* IR Virtual keyboard support.
* Emulates Interface I, Interface II and Microdrive.
* Emulates ULAPlus.
* Emulates Currah microspeech.
* Based in a new, fully free, Z80 emulator (Z80Free).

Changes:

* Added Currah microspeech emulation
* Added Fuller box sound and joystick emulation
* Added ZX Interface II Rom cartridge loading support
* Added support for Open SE basic ROM for 48k model
* Added file management (paste, copy and delete)
* Added load command for microdrive
* Improved tape fast loading routine

Thanks to Oibaf himself for the email letting us know about this update.

http://wiibrew.org/wiki/FBZX_Wii

By with 0 comments