RockBot is supposed to become a multi-platform “Mega Man” style action game.
A little bit over a month ago, the RockBot builds for Nintendo DS were stalled. Here comes the good news… the NDS build will be released again for future releases, as the jump problem with the DS SDK/SDL is fixed. Still a negative tastes remains, as the NDS build will not have sound and is a tad slow.
http://rockbot.upperland.net/?p=296&lang=en
Added Jun 1, 2010, Under:
Dingoo
Dicer simulates various dices.
List:
dF – FUDGE dice (-1, 0, +1)
d2 – coin
d4 – tetrahedron
d6 – cube
d8 – octahedron
d10 – deltohedron
d12 – dodecahedron
d20 – icosahedron
d100 – 2d10
http://boards.dingoonity.org/dingoo-releases/dicer-v1-0/
GShot is a program which allows you to take snapshots of apps and games while running on the Wiz.
http://dl.openhandhelds.org/cgi-bin/wiz.cgi?0,0,0,0,115,417
Added Jun 1, 2010, Under:
Wii
JellyCar is a driving/platforming game. The game is about driving a squishy car through squishy worlds, trying to reach the exit. The game features soft body physics for all of the objects in the world. Also your car can transform for a limited time to aid progression through the level.
Original game by http://walaber.com/index.php?action=showitem&id=17
http://www.nintendomax.com/viewtopic.php?t=11901&f=54
Added Jun 1, 2010, Under:
Wii
Added Jun 1, 2010, Under:
Wii
24 Points is a card game where the goal is to get 24 points!
http://www.nintendomax.com/viewtopic.php?t=11906&f=54
Added Jun 1, 2010, Under:
Wii
NanoMechas is a multiplayer action game! Fight alien viruses with NanoMechas!
http://www.nintendomax.com/viewtopic.php?t=11909&f=54
Pokemon Battle is an unofficial and unlicensed RPG game, based around Pokemon. It’s in french language.
Thanks to http://www.nintendomax.com/viewtopic.php?t=11910&f=19 for the news.
http://microlua.xooit.fr/t552-Pokemon-Battle.htm
Added Jun 1, 2010, Under:
Wii
Alien Puzzle Wii is a homemade puzzle game for the Nintendo Wii. The goal of the game is to get to the end of each level while collecting as many points as you can from the gems scattered throughout each level. The key trick to this game is the fact that once you start moving, you can’t stop (except for in certain cases which are talked about in the documentation). This requires precision as each level is scattered with TNT, which will explode on contact. Some of them move, some of them just sit there. Each level is unique, as is the rest of the game. Good thing you have three lives. And if you beat the level, you get to carry your score on with you to the next level. Thus, you can get amazingly high scores! You can play alone, or with a friend.
Release notes:
Final Update before the end of the competition. Includes a fix to a video problem, and some shiny new graphics. The graphics are not all done yet, but most of the main ones are including the menu and the in game ones. The original ones will be available as a download on the dlc shop soon. The update can be found in the first post.
-GEMISIS
http://www.nintendomax.com/viewtopic.php?t=11911&f=54
Brightpad lets you (fully) control the brightness of your PSP’s screen.
Changes:
Brightpad automatically detects if you’re in-game or in the XMB, if you are in-game, then you’ll HAVE to press two buttons to change the brightness. You can change them both in the configuration file.
While the first button is pressed, Brightpad will not allow the other button presses to go through to the running game/homebrew.
I also did my best to avoid flickering while in-game
http://forums.qj.net/psp-development-forum/167818-brightpad-v4.html