Star Evil v2 (NES Game)

Star Evil is a simple remake of the A52 game. pubby> tried to make it faster paced and less glitchy, while still keeping some the original charm.

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Gruniożerca 2 (Revision 1) (NES Game)

Gruniożerca 2 is a puzzle-platformer for the NES developed by Łukasz Kur & M_Tee between November 2017 and January of 2018. Released during March 2018.

In it, you control Grunio, pet and guinea pig mascot of arhn.eu, on a quest to find his owner, gaming personality Dark Archon, who has gotten lost in the depths of their overly complex cellar.

Luckily, Grunio’s chew toys have been strewn all throughout the house, the cellar being no exception. So, help this piggie place blocks, swing squeaky hammers, push stools, press switches, collect keys, devour carrots, leap, climb, teeter, and tumble his way through 24 dark, dingy, and drab basement doors.

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The Assembly Line: An NES Homebrew Podcast – Episode #8 (NES misc)

The Assembly Line is a NES homebrew podcast started by Sole Goose Productions and Kevin. They cover a variety of theoretical topics, feature a central game under review, have guest interviews with folks, and also showcase some music.

Quote:

Episode 8: Haunted Halloween ’85!

https://soundcloud.com/user-463768680/e08-haunted-halloween-85

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Video: NES Programming #5 – Collision Detection is Finally Implemented (NES misc)

In this fifth episode of NES Programming Michael Chiaramonte finally gets collision detection working!

NES programming #5 - Collision detection is finally implemented!

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Battojutsu v1.1 (PICO-8 Game)

Battojutsu is a PICO-8 game by hierronacho. It’s a quick game inspired by Samurai Kirby. Draw your sword faster than your opponents! Push X when you see the “!” icon to attack.

Changes:

* Local 2 Players mode added
* Fault State added: player loses a hit point if he presses the attack button before the signal
* Tie State: is now possible that both players attack at the same frame. When this occur, no one loses life.
* Initial life and HP recovery: Player’s life been reduced from 5HP to 3HP on single player mode. However, player will gain 1HP for each two battles won, for a maximum of 6HP
* Now running of 60FPS for getting faster inputs
* General bugfixing and code optimization (or at least tried)

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Making NES games with NESmaker – Part 9 (misc)

NESmaker allows users to create cartridge based, hardware playable NES games in an intuitive, faux object oriented environment without ever having to write a single line of code.

Making NES Games with NESmaker - Part 9

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The Assembly Line: An NES Homebrew Podcast – Episode #7 (NES misc)

The Assembly Line is a NES homebrew podcast started by Sole Goose Productions and Kevin. They cover a variety of theoretical topics, feature a central game under review, have guest interviews with folks, and also showcase some music.

Quote:

Episode 7: Spook-o’-tron!

https://soundcloud.com/user-463768680/e07-spook-o-tron

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The Retro League Podcast – Episode 426 – Chrono Trouble (misc)

The Retro League Podcast features discussion about the latest retro gaming news, re-releases, community developments and reviews of our favorite games.

This week:

This week we’re moving out of our parent’s house at age 17 to play some N64 shooters. SquareEnix has disappointed fans again with another port of a SNES RPG, and someone found a way to make Q*Bert freak out. We wish the PS2 a happy birthday, and warn against contacting ET’s. We’ve got burning hot Pac Man lamps and new controllers for old systems in this episode of the Retro League.

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Video: NES Programming #4 – Changing the Flyby Entity and Collision Detection (NES misc)

In this fourth episode of NES Programming Michael Chiaramonte explains the difference between NMI and V-BLANK.

NES programming #4 - Changing the flyby entity and collision detection

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qgit v2.3.0.03 (Pandora Application Port)

qgit is a graphical user interface viewer for GIT repos. With qgit you will be able to browse revisions history, view patch content and changed files, graphically following different development branches.

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