IntelliVision News
IntyBASIC Programming Contest 2015 (IntelliVision misc)

The 2015 IntyBASIC Intellivision Games Programming Contest is taking place between July 1st, 2015 and December 31st, 2015. The contest is sponsored by AtariAge, GroovyBee, nonner242, nanochess and CollectorVision. The (possibly obsessed) collectors revolutionika and cmart604 will also be providing some additional prizes. All contest entries submitted must be written in IntyBASIC. [Text shameless stolen from AtariAge.com]

http://atariage.com/forums/index.php?showtopic=240012

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Hotel Bunny (29-01-2015) (IntelliVision Game)

Hotel Bunny by Sebastian Mihai has the player try to get nine rabbits safely to the titulary hotel, located past a trial of three angry dogs.

The control scheme is simple: press the right button (or, the physical Intellivision disc towards the right) to get the bunny hopping towards the hotel. Success is only determined by how well you time the bunny’s start.

http://sebastianmihai.com/main.php?t=115&n=Intellivision-development-Hotel-Bunny

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Caves of Kroz v0.9.11 (Beta) (IntelliVision Game)

Caves of Kroz by John Doherty is a game inspired by Kroz, ZZT and the Zelda series. The game is still in development.

http://home.cogeco.ca/~jadoherty/

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PDRoms Coding Competition v4.01 – Reminder 2 (IntelliVision misc)

For those who might have not recognized yet, we do have another coding competition here at PDRoms, running since 2nd April and it’s deadline beeing 31st May 2009. There are still two weeks to hook up an entry :)

Here is the brief data:

Topic: Create a logic/puzzle game
Competition running time: Thursday, 02 April 2009 to Sunday, 31st May 2009
Deadline: Sunday, 31th May 2009 @ 23:59, in YOUR timezone!
Systems allowed: Atari 2600, Atari 5200, Atari 7800, Coleco Vision, Gameboy, Gameboy Color, Game Gear, IntelliVision, Master System, Neo Geo Pocket, Neo Geo Pocket Color, Nintendo Entertainment System, Odyssey2, Wonderswan, Wonderswan Color, Super Nintendo Entertainment System, Genesis/Megadrive, Gameboy Advance, Nintendo 64, PC Engine, Sega 32x, Sega CD and Vectrex.
Prizes to win: A WIZ console, 2 PSP Games, 1 Genesis Game, 5 R4 Cards, 10 Acekards and 150 US$ in cash

Prizes are sponsored by: http://shop.gp2x.dehttp://www.flashlinker-shop.comhttp://www.superfighter.comhttp://www.gamekool.comhttp://www.slanina.pl – ph0x

http://pdroms.de/phpbb/viewtopic.php?f=105&t=4642

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PDRoms Coding Competition v4.01 – Reminder 1 (IntelliVision misc)

For those who might have not recognized yet, we do have another coding competition here at PDRoms, running since 2nd April and it’s deadline beeing 31st May 2009. There is still plenty of time to get things going!

Here is the brief data:

Topic: Create a logic/puzzle game
Competition running time: Thursday, 02 April 2009 to Sunday, 31st May 2009
Deadline: Sunday, 31th May 2009 @ 23:59, in YOUR timezone!
Systems allowed: Atari 2600, Atari 5200, Atari 7800, Coleco Vision, Gameboy, Gameboy Color, Game Gear, IntelliVision, Master System, Neo Geo Pocket, Neo Geo Pocket Color, Nintendo Entertainment System, Odyssey2, Wonderswan, Wonderswan Color, Super Nintendo Entertainment System, Genesis/Megadrive, Gameboy Advance, Nintendo 64, PC Engine, Sega 32x, Sega CD and Vectrex.
Prizes to win: A WIZ console, 2 PSP Games, 1 Genesis Game, 5 R4 Cards, 10 Acekards and 150 US$ in cash

Prizes are sponsored by: http://shop.gp2x.dehttp://www.flashlinker-shop.comhttp://www.superfighter.comhttp://www.gamekool.comhttp://www.slanina.pl – ph0x

http://pdroms.de/phpbb/viewtopic.php?f=105&t=4642

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PDRoms Coding Competition v4.01 (IntelliVison misc)

It’s reality again, here comes PDROMS CODING COMPETITION v4.01 – Retro Coding Fun for Console and Handhelds!


Coding on “closed” handhelds or consoles must not be a privilege; dozens of free development kits proof the opposite. The steadily growing “homebrew scene” produces unlicensed software for devices not meant to be open for everyone.

PDRoms has always been in the homebrew scene to support the creation of new homebrew software, support programmers and artists. To show our love to the homebrew scene once again, here comes the ninth PDRoms Coding Competition.

Here is the brief data:

Topic: Create a logic/puzzle game
Competition running time: Thursday, 02 April 2009 to Sunday, 31st May 2009
Deadline: Sunday, 31th May 2009 @ 23:59, in YOUR timezone!
Systems allowed: Atari 2600, Coleco Vision, Gameboy, Gameboy Color, Game Gear, IntelliVision, Master System, Neo Geo Pocket, Neo Geo Pocket Color, Nintendo Entertainment System, Odyssey2, Wonderswan, Wonderswan Color, Super Nintendo Entertainment System, Genesis/Megadrive, Gameboy Advance, Nintendo 64, PC Engine, Sega 32x, Sega CD and Vectrex.
Prizes to win: A WIZ console, 2 PSP Games, 1 Genesis Game, 5 R4 Cards, 10 Acekards and 150 US$ in cash

Prizes are sponsored by: http://shop.gp2x.dehttp://www.flashlinker-shop.comhttp://www.superfighter.comhttp://www.gamekool.comhttp://www.slanina.pl – ph0x

Spread the word! – May the Schwartz be with you ;)

http://pdroms.de/phpbb/viewtopic.php?f=105&t=4642

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PDRoms Coding Competition v4.01 – Pre-Announcement (IntelliVision misc)

From 1st April 2009 to 31st May 2009 PDRoms will be hosting another coding competition. This time we will only allow 8 BIT systems (as another sister site wants to go for newer mainstream systems and we don’t want to collide).

In particular the following systems are allowed (subject to change): Atari 2600, Coleco Vision, Gameboy, Gameboy Color, Game Gear, IntelliVision, Master System, Neo Geo Pocket, Neo Geo Pocket Color, Nintendo Entertainment System, Odyssey2.

The topic is decided, but you have to wait till 1st April 2009 for details.

We are currently seeking for judges and sponsors – please get in touch with us if you can help or want to supply goodies which we can give out as prizes.

http://www.pdroms.de/contact/

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Frontier (Intellivision Techdemo)

John Doherty released a “top down scroll test”. The zip file includes the .rom and .asm files.

http://www.geocities.com/johnwadoherty/

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Old Skool High (08-11-2008) (IntelliVision Game)

Collect all the coins in the maze and find the term paper to collect points and advance to the next level.

Collect chalk board brushes to keep your supply up. Collect keys to access coloured doors. Use secret doors to appear elsewhere in the maze. Use green elevator door to advance to next level after you collect the term paper and all coins. Use green side doors to enter other areas of maze. Hit wall switches to open hidden doors.

Thanks to Joe Zbiciak ( http://spatula-city.org/~im14u2c/ ) for the news hint.

http://www.geocities.com/johnwadoherty/oldskool.html

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Kid Robin Hood (16-02-2007) (IntelliVision Game)

A game for IntelliVision by John Doherty. This release is over a year old, but IntelliVision releases are rare, so it’s newsworthy.

Quote:

Run around collecting keys and gold coins. Finish a level by capturing the jewel and returning to the elevator.

Watch out for the castle henchmen.

You can shoot them (action button) to slow them down, but they will revive. (Currently this option does not work. You can shoot, but the shot does not affect the mobs.)

Level one and three are included in this demo. There will be nine levels in total. Currently I have five levels completed.

Known bugs:
-Screen interrupt handler sometimes causes the mobs to move off the maze.
-Collisions are wonky.

http://www.geocities.com/johnwadoherty/kidrobin.html

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