Johnny13 just released “Gameboy Worldmap” for the Gameboy Color. Johnny13 writes: move the cursor on the (roughly) location of the continents to display their name, spent some time to fix the shifting bug and tested on a Real GBC, wla src. You can get the rom (and some other ones too) from the site below. (URL expired, sorry)
Flubba has made another update to SNES Advance. The fade register is now supported and there is a partial implementation of blending. You can get the updated release and the source code package from Flubba’s website.http://hem.passagen.se/flubba/gba.html
Image provided by: GP32 SpainVexed for GP32 has been updated. You can grab it from GP32 Spain (needs registration).http://gp32spain.com/archivos.php?tipo=Juegos&pagina=detalles&numero
Image provided by: UnknownEgo GBA is a GBA demo by Mainloop, released at The Meltdown 2004 (*.dk demoparty)http://pouet.net/prod.php?which
Feddon is working on a Dune 2 modification for GP Final War by mATkEUpON. The modification has not been released yet.http://www.gp32x.com/board/index.php?showtopic=15037&hl
GamePark Holdings, the creator of the GP32 finaly translated their homepage into english, still it does not seem to be complete.http://www.gamepark.com/eng
GP32x.com had an interesting post about a possible PSX emulator for GP32. Fake or not? No idea, but read yourself…http://www.gp32x.com/?artc
Beware updated his GBC emulator BGB. This emulator contains a debugger which is very usefull for coders.http://bgb.bircd.org
Geforce posted following lines into our webboards: A GBA demo I made based on Manulon’s 2003 Text on Mode 4 thing. It’s JUST a demo not better or worse than any of the demos on the site, so dont flame me… im a n00b been programming in C for TWO DAYS. EDIT: Source code made in VisualHAM but it should [&hellip
Image provided by: Lord GragaA new Scoopex release by Lord Graga. Grab it from:http://pouet.net/prod.php?which

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