Archive for October, 2004

SNES Advance v0.1f 20041020 (SNES emu for GBA)
Flubba has made another update to SNES Advance. The fade register is now supported and there is a partial implementation of blending. You can get the updated release and the source code package from Flubba's website.http://hem.passagen.se/flubba/gba.html
Vexed v1.0 (GP32 game)
Image provided by: GP32 SpainVexed for GP32 has been updated. You can grab it from GP32 Spain (needs registration).http://gp32spain.com/archivos.php?tipo=Juegos&pagina=detalles&numero=595
Ego GBA (GBA demo)
Image provided by: UnknownEgo GBA is a GBA demo by Mainloop, released at The Meltdown 2004 (*.dk demoparty)http://pouet.net/prod.php?which=13941
Text Bitmap Background (GBA Techdemo)
Geforce posted following lines into our webboards:A GBA demo I made based on Manulon's 2003 Text on Mode 4 thing. It's JUST a demo not better or worse than any of the demos on the site, so dont flame me... im a n00b been programming in C for TWO DAYS. EDIT: Source code made in VisualHAM but it should work in any C editor for GBA (i think). Source + Bin included.http://www.pdroms.de/phpbb/viewtopic.php?t=167