Archive for January, 2006

CheatDevice v0.7b for LCS (PSP Trainer)

Edison Carter has updated his Trainer for the PSP Game”Liberty City Stories”. A few supported cheats are: Infinite Health and Armor, Set Wanted Level, Set Time, Set Weather&Spawn Anything. Changes: v0.7b: Support for cheats with pplayer or pobj in them http://www.maxbot.com/gta/

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Phamicom GP2X v0.2 (NES emu for GP2x)

Madelman has updated his Nintendo NES emulator Phamicom for the GP2x. Changes: Using rlyeh’s minilib instead of SDL. Improved speed. Now all games I tested are playable. http://elligre.tk/madelman/index.php/gp2x/

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Sterm v0.2 (GP2x Application)

Miyu has updated Sterm for the GP2x. It is a terminal emulation program with virtual keyboard input. Original Author: jochang. I’ve just recompiled and changed it a bit. Relevant changes to 0.1:Cause the 1.2.0 firmware comes with a incompatible (to sterm 0.1) version of the SDL libs and I hate installing libs for such an essential program like a terminal … Read more

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LumiDS v0.2a (NDS Game)

FireSlash has updated his game LumiDS for the Nintendo DS. LumiDS is a game similare to the PSP puzzle game”Lumines”. Added music. The song will automagically cycle itself during game play. Added sound effects. Replaced default arm7 lib with custom one. Hacked around a bug that caused the sweep bar to display under the blocks. (Someone PLEASE fix glOrtho. Please? … Read more

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Outcast v003 (Atari ST emu for GP2x)

Skeezix has updated his Atari ST emulator Outcast to version 003. New in this version: NEW: Virtual keyboard — needed for entering text or function keys etc of course, but also to get into a lot of games; the crack groups often put loader demos, or multiple games on a disk, and so you sometimes need to hit spacebar, or … Read more

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LPairs v0.2 (PSP Game)

LPairs is a memory game where the player flips over cards in a grid two-at-a-time to see if they match. If they do, they are removed from the board. The game ends when all the pairs are removed. Changes: Added”How to Play”option on the main menu. Figured out problems with input and cursor display. http://forums.qj.net/showthread.php?…

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