Archive for December, 2007
OldSchool Library v2.10 (PSP misc)

OldSchool Library is a graphical library for the PlayStation Portable. It is intended to help you working on 2D games. Changes: – ATRAC3(plus) audio support. – MP3 audio support (untagged, 44 kHz files only). – Images are now automatically swizzled when loaded, providing a performance boost for new users. – Analog-to-DPad support. – Get/SetImagePixel now can work with swizzled images

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PongClassicDS v0.2 (NDS Game)

Pong&#

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GP2X-CAP32 v1.3.0 (CPC emu for GP2x)

GP2x-CAP32 is a port of Caprice32 to the GP2x. Changes: – Games on disk are now automatically loaded on startup ! – Menu to explore the disk content and possibly load files with Basic RUN” command – Add several news options such as one to display (or not) the border – Code cleaning

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DSKara v1.2 (NDS Application)

DSKara, the Karaoke application for Nintendo DS has been updated

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PSPCAP32 v1.3.1 (CPC emu for PSP)

Here is a MAJOR update of PSPCAP32 the CPC Emulator for PSP. Changes: – Major Speed improvements, it’s really fullspeed even using GU rendering ! 45 fps at 222Mhz using the fast mode, >50 fps for any mode at 266Mhz. – Games on disk are now automatically loaded on startup ! – Menu to explore the disk content and possibly [&hellip

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gpSPhone v1.0.0 (GBA emu for iPhone)

gpSPhone is a GBA emulator based ZodTTD’s port of gpSP to the GP2X. gpSP is a great GBA emulator written by the talented Exophase. ZodTTD ported it to the GP2X, and added an (iPhone/iTouch compatible) dynarec. By using this coding technique, fullspeed performance of GBA is obtained on the iPhone/iTouch. Today there was the magic 1.0.0 release – for sure [&hellip

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Check Disk for NDS v0.1 (NDS Application)

Here comes a new application from Infantile Paralysiser. Release notes: This application only in a Japanese mode. NDS Check disk for NDS alone in a simple move. Disk-repair mechanism. SDHC is not supported. Mainly, seemingly normal running seem Check disk for NDS is aimed to detect. CF/SD The problem is particularly likely because the public, CF / SD to IKKIRI [&hellip

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GoSub2 (Build 71a) (A2600 Game)

atariland2600 has updated his game GoSub2. It’s now at build 71a. Release notes: Well, after three hours of trial and error, I finally figured out how to make the sub move through the octopus and shark slowly. The shark sprite is a temporary one until I find a better one. As for one enemy being confined to the walls like [&hellip

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Tux L Impiccato (GP2x-F200 Game)

First of all, for play this game use only GP2X F200 version, because this game use a touchscreen! Originary the Hangman is a paper and pencil guessing game for two players. One player thinks of a word and the other tries to guess it by suggesting letters. In this version GP2X thinks of a word and you tries to guess [&hellip

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Albion GP2x (Alpha 1) (GP2x Game Port)

Release notes from M-HT: Hi, I finally managed to finish the first playable version of Albion for the GP2X. Music/sound does not work (except for intro video). Virtual keyboard is not implemented yet. Original Albion version 1.38 is required for playing. Read the readme-GP2X.txt file in the archive for instructions. Download: http://www.gp2x.de/cgi-bin/cfiles.cgi?0,0,0,0,20,2404 For those who don’t know: Albion is a [&hellip

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