Converter is a units converter for iPhone. Changes: 07 Jan: (0.16 release) Thanks to Predator (cdonadei at hotmail.com) Converter.app has a new icon! Fixed the “Back” button issue. Added switch button: so you can easily switch between From and To units (I got a lot of requests for this feature). Added Kitchen measures category. blockquote
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iGo is a native game for the iPhone. Go is a strategic board game for two players
Converter is a units converter for iPhone. Changes: 06 Jan: (0.15 release) Added US units for Volume (gallon, pint, etc.) Added new measures: Time and Flow(Volume) Added “Back” button, so it is possible to go back from Measure/To/From screen without selecting anything
Robota Softwarehouse updated their Chess game, which is based upon GNUchess
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In “Chat Noir” it’s your job to keep the cat inside the playingfield, by blocking her way out. It’s a port of the identical called flash game, which can be found here: http://www.gamedesign.jp/flash/chatnoir/chatnoir.html Thanks to http://www.dev-fr.org for the news
Finger Drum is exactly what it tells. Use the stylus/touchpen to start the drum action. Thanks to http://www.dev-fr.org for the news
DekuTree64 has updated his art/painting program Animanatee. Changes: – Error checking on file access. – Changed export format to .avi instead of .flc. – Added a button so you can save without exporting, since it takes a while. – Added a progress bar when saving
iSlots is a 3 reel slot machine game for the iPhone coded by Chris Miles. Changes: tweaked payout algorithm top 5 winners ticker. The top 5 highest credits winners (that have submitted) will have their name and winnings displayed on every player’s ticker. Get your name up in lights. 🙂 top 50 winners web page. Web page lists the top [&hellip
To understand POWDER, you should first understand roguelikes. “Roguelike” is a term applied to a wide variety of games which share a common inspiration from the game Rogue. A non-exhaustive list of such games would be: ADOM, Nethack, Crawl, Diablo (I & II), Moria, and Angband. Powder is not a port of an existing roguelike. It is built around replayability [&hellip
To understand POWDER, you should first understand roguelikes. “Roguelike” is a term applied to a wide variety of games which share a common inspiration from the game Rogue. A non-exhaustive list of such games would be: ADOM, Nethack, Crawl, Diablo (I & II), Moria, and Angband. Powder is not a port of an existing roguelike. It is built around replayability [&hellip