bongomeno is working on a space shooter game. It’s still in early stages
Circus Calcticus, which was known as “DUEL” for a short time, has been updated. It’s a futuristic gladiator tournament, where combatants duel each other to the death for the pleasure of the galactic empire. The game will comprise the player’s fighting career, with the difficulty and rewards ramping up with each new match. A match ends when one gladiator loses [&hellip
s9xTYLmecm is a SNES emulator for
The “Game Categories” plugin allows you to categorize your homebrew and games
mootjeuh has decided to write a library that will simplify all the functions of LPHM. They will be even easier than the old LPHMs’ ones! So, here’s a list of what is already done: initColors() | initiates all the LPHMv2 colors (white, green, black, …) initButtons() | initiates all the buttons so you don’t have to keep calling “pad = [&hellip
PCEP is a PC Engine / TG-16 emulator for
MoonPhase widget displays the current phase of the moon depending on your location. View the moon daily for one month or more
Source Code for the first chapter of the SDL tutorial of the German Pandora Wiki
Thrake had uploaded severall code examples on how to use GLBasic on the Pandora. Most tutorials are mainly german. GLBasic Intro & Menu Source Code – http://dl.openhandhelds.org/cgi-bin/pandora.cgi?0,0,0,0,46,27 GLBasic Levelschleife & Scrolling Source Code – http://dl.openhandhelds.org/cgi-bin/pandora.cgi?0,0,0,0,46,28 GLBasic Steuerung & Schießen Source Code – http://dl.openhandhelds.org/cgi-bin/pandora.cgi?0,0,0,0,46,29 GLBasic Gegnger & Objekte Source Code – http://dl.openhandhelds.org/cgi-bin/pandora.cgi?0,0,0,0,46,30 GLBasic Powerups & Sound Source Code – http://dl.openhandhelds.org/cgi-bin/pandora.cgi?0,0,0,0,46,31 GLBasic [&hellip
Source Code for the SDL tutorial of the German Pandora Wiki