Super Snake is a NES game by Chinese developer hd380000. The game does NOT work on hardware yet, but can be played on Nester or VirtuaNES (and probably other emulators). For those who might experience problems with the Chinese download page and can’t figure out how to download, here is the easy way: //files
Zufolek has update his tool which can be used to free more space in your games (codewise). According to cd-w it does the following: 1.Merges multiple loads of the same value into a single load 2.Removes unnecessary compares with zero 3.Removes store followed immediately by load 4.Removes unnecessary consecutive loads and stores 5.Removes unused code (between a jmp and a [&hellip
best_guitar has relased his first Nintendo DS game to the public. It’s a vertical shoot’em up named Zenit. Only the first level is playable so far. Discussion: http://forum.palib.info/index.php?topic
Joyrider released his port of SMS Plus SDL (based on Dosfish’s initial port) for Dingux. It is the aligned version and should run full speed on all games both Game Gear and Master System. Joyrider has implemented the same menu system as used with Dingux GNUBoy. You can scale to native resolution, fullscreen stretched and fullscreen aspect. There is volume [&hellip
alekmaul has ported CHN’s MODPlay to the Dingoo (native). This library is used to play MOD, S3M and XM file formats. It’s only for developers, and not a MOD player with GUI or something similar. Current features: * Suports MOD, S3M and XM * Extendible with more formats * Very easily portable, compilable and usable in own applications
This is a port of MegaZeux to the DS. Extract it to the root of your flash card so the files are in /games/megazeux. Apply the appropriate DLDI patch. Gameplay works for medium-sized worlds (~500KB). Larger worlds will run out of memory and crash. MegaZeux, or MZX, is a game creation system (GCS) based on Tim Sweeney/Epic Megagames’ classic shareware [&hellip
Hexxagon DS is a remake of an old DOS board game played on a hexagonal board. Each turn a player can move one of his own pieces by duplicating it onto an adjacent tile or simply jumping one tile further. All enemy pieces next to the piece just moved will change color and turn into the player’s pieces. Once the [&hellip
S8DS is more or less a port of SMSAdvance to the NDS. It emulates the Sega Master System and the Sega Game Gear. The biggest difference from the SMSAdvance is probably that you don’t have to use a builder to add roms, you can use zipped files directly and the screen doesn’t have to be scaled to fit. Changes: *After [&hellip
robotfindskitten is a port of the ASCII zen simulation robotfindskitten ( http://robotfindskitten.org/ ) to the Wii
It’s Yahtzee for the Wii coded by Chris. Changes: Includes Painted Yahtzee game. Added music. More attractive background for Scandinavian rules. Slightly enhanced intro and outro