Crack Attack is based off of Tetris Attack
GuSec is heavily improving his MastermindDS game for Nintendo DS. Not does it only come with a major graphics improvement, also a bunch of several enhancements were made. A release of the update is expected for the current running NeoFlash competition
FretFury is a homebrew in the making that utilizes the Guitar Grip that comes with Guitar Hero: On Tour for the Nintendo DS. Thanks to http://www.dcemu.co.uk and http://www.tehskeen.com for the news (can’t figure out who had it faster, so both are credited)
Wii Web Server is a simple Web-Server for the Wii. Still it’s in very early stages of development and at present can only display a built in test page. Changes: New stipped down wiiweb.xml Removed buggy //quit (might return later) Now use the same method of quitting as ftpii and wiihttpd using a threaded home button detection routine Small code [&hellip
It seems I (Kojote) am not the only one having a problem with DCEMU’s “sourcing” issues. Brakken has thrown out few words… Follow the link below for the article
MPlayerWii is an audio/video player. It is a native port of the MPlayer media player. It will play almost any kind of audio file but still needs improvement on video playback. Changes: added file folders support added fix for PAL widescreen users (set the correct setting in mplayerwii.conf) much faster USB reading speed (huge thanks to rodries)
papafuji updated his Nintendo Z-Machine interpreter “DS-Frotz”. From Wikipedia: The Z-machine is a virtual machine that was developed by Joel Berez and Marc Blank in 1979 and used by Infocom for its text adventure games. Infocom compiled game code to files containing Z-machine instructions (called story files, or Z-code files), and could therefore port all its text adventures to a [&hellip
GMenu2X is an alternative frontend for the GP2X handheld. It features direct links to applications and games, built-in free space monitor of sd-cards, built-in overclocker. All of this with a nice & clean look ‘n’ feel and easily customisable. Changes: Support for additional utf8 characters Restructured the virtual keyboard dialog with touchscreen support New translations: Basque, Catalan, Turkish Added support [&hellip
Polygunwars is a clone of the BIZARRECREATIONS 360 arcade shooter, developed in C++ using JGE++ libraries
Inside the Machine is a action-platform game on NDS. You control an animal that have to get out the body of a monster