PocketCM ImageViewer is currently a test version, the purpose is to experiment what’s possible with image on our Windows Mobile device using the PocketCM framework. Changes: – Set image to contact option, with cropping/scaling support. – All image set to contact will have a maximum size of 320*320 (suitable for full screen call notification) – New jpeg loader, up to [&hellip
S2U2 (Slide2Unlock2) is a simple lock/unlock application which has the iPhone style slide unlocking. It can be used as a screensaver while you don’t use your device. And it’s has a CallerID function. Changes: – fixed the misbehaviour (lock failure; improper CallerID screen) when there is a data connection. – fixed the bug of showing events of day after tomorrow [&hellip
Super Portals 6 is a bootleg-style “demake” of Portal for the Atari
Panera64 is a Commodore 64 emulator for Dreamcast based upon Frodo. Thanks to http://www.dreamcast-germany.de and http://www.dcemu.co.uk for the news
PockeTwit is a twitter client for the Windows Mobile Professional platform. Features: – A unique user interface – Display public, user, and friends timelines – Update status – URL shortining with is.gd – Reply to tweets – Show profiles – Clickable @names and URLs – Option to check for new version on startup Changes: Don’t crash if auto-upgrade fails Discussion: [&hellip
Daydream by Hedelmae is a demo for GP2x and Windows released at Assembly
Very Much Useless by Noice is a demo for the Dreamcast’s VMU. This demo has been released at “Little Computer People 2008” in the combined demo competition and ranked 1st. In case you do not have the appropriate hardware you may also check a demo of this video on Youtube located here: https://www.youtube.com/watch?v=oeKDnlXIpb
Title IX by Immersion, released at Assembly
TehSkeen is proud to present the worlds first Nintendo Wii homebrew coding competition. There are a bunch of high quality prices, head over and check the rules. Having an entry is actually more “spirit” than fame – this would be more in the sense of homebrew scene, but anyway… if there are nice goodies to win why not!
AmplituDS is based on the gameplay of Amplitude for the PlayStation 2. How to play? You are in control of the ship. You can move it left and right, to let it hover over another lane. In the picture above, for instance, the lanes are coloured red, orange and blue. When hovering over one of these lanes, you will notice [&hellip