This a a little program to create Wayfinding Lists for Buses on http://www.vrr.de
“Icarus Adventure System” allows you to built your own Nintendo DS adventure game, without coding skills. The whole software has now been translated to french language. Thanks to http://www.dev-fr.org for the news
Cortes48 updated his remake of “Balloon Fight” for Nintendo DS. This version fixes problems a problem with the highscores
Japanese Traning is a Nintendo DS program aiming to help you learning japanese in an easier way. Changes: * Handwriting recognition : – more stable (less freezes) – 245 ideograms stored in the database, need to improve my drawing though 🙂 – use append/replace to modify the database – use LEFT, RIGHT, L, R to navigate – use compare to [&hellip
NervOS is a multifunctional application for Playstation Portable. Features: Image Viewer – PNG and JPEG files Music Player – MP3 files Can run homebrew – PBP files Can run ISO/CSO files Can run UMD’s Can load prx plugins (some prx plugins may not work) USB Mode Shows the current time – hours, minutes and seconds Shows the battery life percentage [&hellip
Uschghost has updated his Snake game for Wii! Changes: You can now restart the game without jumping back to the ELF loader. Added a titlescreen. Added Analogstick/C-sick controls. Added a rumble signal when you eat an apple. Press Z at anytime to return to ELF loader. General Bugfixing
Desktopman updated his native Wii game “Tetris”. Release notes: I’ve gone through and fixed some bugs in Tetris, as well as enhanced some parts of the gameplay. This time I’ve also included the source code
POWDER is a roguelike game, which is not a port of an existing roguelike. It is built around replayability and long term ergonomics, not short term learning. Author of this piece of software is Jeff Lait. Release notes: This release is a bit late coming out due to my participation in the fourth annual seven day roguelike competition. My submission [&hellip
POWDER is a roguelike game, which is not a port of an existing roguelike. It is built around replayability and long term ergonomics, not short term learning. Author of this piece of software is Jeff Lait. Release notes: This release is a bit late coming out due to my participation in the fourth annual seven day roguelike competition. My submission [&hellip
POWDER is a roguelike game, which is not a port of an existing roguelike. It is built around replayability and long term ergonomics, not short term learning. Author of this piece of software is Jeff Lait. Release notes: This release is a bit late coming out due to my participation in the fourth annual seven day roguelike competition. My submission [&hellip