Below are Shahzad's Articles:
Powder (Build 100) (NDS Game)

POWDER is a roguelike game, which is not a port of an existing roguelike. It is built around replayability and long term ergonomics, not short term learning. After 5 years the coder Jeff Laid pulls out the 100th release of Powder. The game is available for Gameboy Advance, Nintendo DS, Linux, Windows and MacOS X. Changes: Remove flash when clicking [&hellip

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Powder (Build 100) (GBA Game)

POWDER is a roguelike game, which is not a port of an existing roguelike. It is built around replayability and long term ergonomics, not short term learning. After 5 years the coder Jeff Laid pulls out the 100th release of Powder. The game is available for Gameboy Advance, Nintendo DS, Linux, Windows and MacOS X. Changes: Remove flash when clicking [&hellip

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Jump N Bump v1.51b (PSP Game Port)

MK2k has just submitted his updated package of Jump N Bump, which now supports 1.0 and 3.x additional to the 1.5 kernel. This is a game for the whole family. You are cute fluffy little bunnies and hop on the other bunnies’ heads. At the beginning you are in the menu, where you have to jump over the tree trunk [&hellip

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Heartlight PSP (Xmas Preview) (PSP Game)

MK2k has just submitted his updated package of Heartlight PSP, which now supports 1.0 and 3.x additional to the 1.5 kernel. Written in C using SDL, Heartlight PSP is a clone/remake of the classic Epic Megagames’ Heartlight, developed by Chaos/xLand Games originally released in 1994, since 2006 under a Creative Commons license. Get the original at http://www.classicdosgames.com/epic.html Goal: Get Percival [&hellip

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Colors (RC) (NDS Game)

NightFox comes up with a release client version of his puzzle game colors. Release notes: Well, game is almost complete! Just rest to do some test to find bugs and add some screens for endgame and credits. Add-ons for this version – Fast keys for drop, left and right – Options menu to enable/disable combo/score display – Save records to [&hellip

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Wardrive v1.10 (NDS Game)

Wardive is an adaptive game with locative levels. It converts WLAN waves into game objects. Changes: – new shield management – musixs by trackermaster – 3d-enemy-models partially generated from hotspot names – more eyecandy – save hotspotlist – some bug fixes (cristal model)

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Staris v0.7 (NDS Game)

Sephiroth_FF7 updated his Tetris game Stairis. It comes with changes in the gravity behaviour along with changes in the 3D mode

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StarLite cancelled (NDS Game)

myke38 coder of the Starcraft fangame “StarLite” had to stop the development, due to copyright infrigment. It’s amazing how a little homebrew game can gain that much attention that even Blizzard Entertainment go after someone. A tip for all homebrew coders, try to avoid the use of ripped graphics and music, avoid the use of copyrighted names and characteres and [&hellip

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LightMP3 v1.7.2 (PSP Application)

Sakya releases his audio player LightMP3 in an updated version. Changes: -Added: Sleep mode (press TRIANGLE while playing a track). The psp will shutdown after the track or playlist/directory. -Added: Option to use the Sony On Screen Keyboard -Fixed: Files named like “dfgeerr…mp3” weren’t recognized as mp3 -Fixed: Freeze on “Opening…” or time stucked at 0 after 20 tracks -Fixed: [&hellip

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Time Baby v10c (PSP Application)

Art has updates his time/clock application “Time Baby”. Changes: – Fixed bug in Moonrise / Moonset implementation discovered by nicodemus82. Timezone parameter for moon time routine is read directly from PSP system settings rather than being calculated by comparing UTC and local times. Sun time routine remains unchanged. – Introduction of debug mode for program testing in various parts of [&hellip

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