wxWidgets is a cross-platform GUI toolkit under LGPL, which is used by more and more applications. This build is based upon Orkie’s X server and X11 libraries by ParkyDr. Both are required if you want your GUI to appear. Still to be tested, please don’t shout if it doesn’t do what you expected
Here news directly from the Drunken Coders page: Only 5 days (give or take) remain to get your game polished and entered. Even if you don’t think your demo has a shot don’t be shy, at worst you will receive some honest feedback and have a better idea on how to approach future competitions. Thanks to Scott’s recent $100 donation [&hellip
The goal of this project is to create a port of NetHack for the DS utilizing the unique features of the DS to create an easy-to-use NetHacking experience. Release notes from Abcd1234: Bah, left some debugging code in the previous release by accident, which prevented NHDS from powering off after a save. This is fixed
Sephiroth_FF7 has released an updated game of his GhostBusters remake for Nintendo DS. Changes: – Bugfixes – Path to the entry of “ZUUL” Thanks to http://www.dev-fr.org for the news
We’ve found this quote below on the PAlib page. Unfortunatly the guy doesn’t say if it’s paid or unpaid work, but you might still want to help out. Quote: I am looking for a programmer for a 2D ds game. Programmer must fit the following: -Be able to program engine and be able to implement animatons quickly. -Be able to [&hellip
OpenTyrian is a port of the classic DOS game Tyrian to C using SDL, so it can run cross-platform without DOSBox. (Descriptin taken from http://code.google.com/p/opentyrian/ ) Changes: * Non-fullscreen mode is now centered. See Title -> Opentyrian menu. * ARM assembler sound mixer. Nice speed up, Pentium detail level is fully playable! Code is thanks to sweetlilmre and his efforts [&hellip
Phoebius released a Sonic fangame called “Sonic 4”. The graphics seem to be taken fromt he GBA version of Sonic. This homebrew has been tested with 3.40
NightFox released an update to “Spirits DS”, an old game inspirited by Topo Soft. Release notes: Hi, finaly and afer work a lot to get a nice function to load bg’s from FAT, i just make a version of Spirits compatible with slot1 linkers. Now it works with any linker compatible with DLDI. I used also Tom’s compilation of PA_LIB [&hellip
TmEE co.(TM) has released a small “XMAS Demo” for the Genesis/Megadrive. Thanks to retroK / http://www.aep-emu.de for the news
A member of PSPsource.de conducted an interview with Bumuckl, creator of Berumuda CS 9 (see previous post). The whole interview is in german and can be found by following the link below