Below are Shahzad's Articles:
PuzzleManiak v3.5 (23-12-2007) (NDS Game)

Alex has updated his game PuzzleManiak with a bunch of themes. Release notes: Due to the growing number of available themes I’ve packaged PuzzleManiak 3.5 with only the best themes. This package is available in 2 format : rar (2,9 Mo) or 7z (1,2 Mo). And in addition you can still download all themes

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PSP Tube (24-12-2007) (PSP Application)

This application enables you to watch Youtube Videos on your PSP. This is an experimental release, even the author doesn’t recommend using it. Thanks to http://www.dcemu.co.uk for the news

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Le Compte est Bon v0.2 (NDS Game)

The_Pimousse released another update to his NDS conversion of the Television gameshow “Le Compte est Bon&#

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Gundam Destiny v0.2 (NDS Game)

sebskater29 updated his 2D shooter game based in the Gundam universe. Thanks to http://www.dev-fr.org for the news

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10 Days till DrukenCoders.com XMas Compo Deadline (NDS misc)

The first entry has trickled in and 10 days remain to refine your submissions

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Pocket Physics (NDS misc)

You draw an object on the screen and it instantly becomes physical and interacts with other objects. Thanks to http://www.drunkencoders.com for the news

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iToggle v1.0.6 (iPhone Application)

iToggle is a spinoff the Services application. The author added additional controls (Phone, Socks server, Tinyproxy and Auto-lock) and changed the handling of EDGE

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iCosta v1.0.4 (iPhone misc)

iCosta is a “System Level Chinese Input Method” for the iPhone

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libmikmod v3.2.0ds1 (NDS misc)

Stonebone released a new version of libmikmod for Nintendo DS. Changes: * Based on libmikmod 3.2.0-beta2 * Many fixes to the hardware mixer by Andreas Back. It is almost as good as the software mixer now!

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FBA2x (22-12-2007) (Arcade emu for GP2x)

Headoverheel had his finger on the Final Burn Advance GP2x port recently and has given following improvements: – Frame limiter and autoframeskip. – Fps counter (L+R+Y) – Added Craigix Ram Timmings. – Volume control. – Now you can exit from the emulator with L+R+START – Button mapping modified for vertical games(VOL_UP & VOL_DOWN to Fire , L & R to [&hellip

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