You play with crayons and physics. The goal of the game is to move the red ball so that it collects the stars. You can cause the red ball to move by drawing physical objects. Changes: Multi-segmented lines! Background music! Foreground images in levels (masks) Targets can be defined to send the player to another level, and now you can [&hellip
vdub_bobby is working on a new game for Atari 2600 – this time “Squish Em&#
atari2600land started to work on a new platformer called “George”. Release notes: Here’s a game I’m working on called George. It’s basically a platformer game, and, IMHO the best one I’ve made so far. I think I’ll keep working on this alongside GoSub 2. You get infinite lives because there’s 8 levels, each with about 30 screens. Press down to [&hellip
atariland2600 has updated his game GoSub2. Release notes: Latest changes: + Changed the title screen a whole lot. The shark and octopus are swimming in it. + Centered the “GoSub 2” sprite better. + Added 4 mazes. I’ll think about implementing what Gambler suggested (I’m not promising anything. It’d have to be a lot more mazes to make, though. I [&hellip
CrazyLapinou updated his Jump’n’Run game “Conker Advance”. The game itself is still in early stages
This is a port of NetHack to the Nintendo DS. Changes: Fixes engraving and similar options to allow one to use their finger, as well as an inventory item. Fixes the text cursor so it’s properly animated for things like dagger throws and so forth. There’s now a graphical cursor, similar to the one present in the X11 port. Corpses [&hellip
gpSPhone is a GBA emulator based ZodTTD’s port of gpSP to the GP2X. gpSP is a great GBA emulator written by the talented Exophase. ZodTTD ported it to the GP2X, and added an (iPhone/iTouch compatible) dynarec. By using this coding technique, fullspeed performance of GBA is obtained on the iPhone/iTouch. Changes: – Included controller skins from Scottmandoo and Hazed of [&hellip
ScummVM is a program which allows you to run certain classic graphical point-and-click adventure games, provided you already have their data files. The clever part about this: ScummVM just replaces the executables shipped with the games, allowing you to play them on systems for which they were never designed! Some of the adventures ScummVM supports include Adventure Soft’s Simon the [&hellip
atariland2600 has updated his game GoSub2. Release notes: Added 4 new mazes, one of which has two exits (51), another one has two paths partway and meet at an intersection near the end (50). So now there’s 52 mazes so far, I’ve made it half-way to my personal goal of
Here is some update from dovoto regarding the DrunkenCoders.com Christmas Coding Competition: Only a bit less than a month remains to get your submissions in order! The current prize pool is at $450 with hardware prizes still to be determined. If you cannot support the scene with an entry then support the efforts of others with a prize donation! The [&hellip