cpasjuste updated his port of pFBA (portable Final Burn Alpha) for the Nintendo Switch. FB Alpha is an Arcade and Console emulator. Changes: THERE IS MAJOR CHANGES IN THE CONFIGURATION, YOU NEED TO DELETE THE CONFIG FILES * add hardware scaling and rotation, big improvement in frame-rate. * fix scaling and rotation in any mode (horizontal, vertical, flipped) * add [&hellip
Yet another screenshot for Newo Fox by Owen. Release sometime soon… Quote: For the past week I have just been cleaning up the code and fixing the UI. Had some bugs with leaderboards and the auto-update feature. Currently on beta build 1.08 (for those interested in testing it out early, dm me). #wii #homebrew
Everything you need to get code running on the SEGA Genesis in Part 1 of this new series by GameHut… Will You Code the Next Sonic for SEGA Genesis? I Teach You How #1 Watch this video on YouTube
Arkanite has released a work in progress Media Center for the PS Vita called Vita Media Center
Hydra Castle Labyrinth, originally Meikyuujou Hydra, is a freeware Indie platformer developed by E. Hashimoto, a.k.a. Buster. Now the game has been ported to Nintedo Switch by Rinnegatamante. The game hearkens back to early “Metroidvania” games like Knightmare II: The Maze of Galious and Legacy of the Wizard: the player explores an immense maze-like dungeon, collecting tools and keys that [&hellip
Armor Games brings us a fresh PICO-8 game called The Pixel Bro. Explore the strange 2-bit world, and get some sweet revenge!
The Assembly Line is a NES homebrew podcast started by Sole Goose Productions and Kevin. They cover a variety of theoretical topics, feature a central game under review, have guest interviews with folks, and also showcase some music. Quote: Episode 5: Homebrew World Championship 2012 by Chunkout Games, Right Nut Games, Sly Dog Studios and KHAN Games! https://soundcloud.com/user-463768680/e05-homebrew-world-championship-
In this first episode of NES Programming Michael Chiaramonte reviews the basics of the NES hardware platform and how to write a game for it. Michael is professional programmer for nearly 20 years and in this series he will show you how to develop a game on the NES. NES programming #1 – Introduction to the NES hardware Watch this [&hellip
The Switch homebrew community is getting active! Look! First two weeks of Switch homebrew Watch this video on YouTube
The Retro League Podcast features discussion about the latest retro gaming news, re-releases, community developments and reviews of our favorite games. This week: This week we are pretty much ready to call the GameCube a retro system, and we’re looking forward to some live movie heckling. There’s a couple legal struggles regarding retro games, and some game soundtracks getting official [&hellip