Category: Dingoo
Super Methane Brothers v1.4.7

Super Methane Brothers is a conversion of the Commodore Amiga game “Super Methane Brothers”.

Trap baddies in a gas cloud. Suck into your gas gun. Throw against a wall to destroy them.

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Dave Gnukem v1.0

Dave Gnukem is a 2D scrolling platform shooter. It is inspired by and similar to Duke Nukem 1.

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Dingoo Mega Pack 1.0 (Dingoo misc)

Dingoo Mega Pack is a pack of games and emulators for native firmware, compiled by Harteex.

Quote:

First Dingoo Mega Pack is now released. This is a pack of games and emulators for native firmware.

You’ll have to get the bios image required for LynGOO (lynx) yourself, since it’s not legal for me to provide it in this package. See LynGOO.txt for more info.

*** Instructions ***

Just unzip directly to your dingoo’s internal memory.

Readme files for games and apps are placed in A:TXTREADME so that they are easily accessible with the ebook reader.

If you run check_problems.bat it will tell you if there are any problems, such as missing bios images or conflicting emulators.

*** List of games/apps ***

Emulators
* ColeCOO 3.1 (Colecovision)
* DOOENGINE 0.9c (PC-Engine / TurboGrafx-16)
* GNUBOY (Gameboy / Gameboy Color)
* LynGOO 1.2 (note, requires lynxboot.img) (Lynx)
* O2EM 1.0 (Odyssey2 / Videopac+)
* SmsGGOO 3.1 (Sega Master System / Game Gear)

Games
* Formula1
* Hell Striker II (aka World Road)
* Landlord
* ManicMiner 1.1
* Mushroom Roulette 1.1
* Nosebreaker
* Platinum Sudoku
* PoPo Bash
* Rubido
* SameGoo 1.1
* Spoout 2.0
* XRickOO 1.0
* Yi-chi King Fighter

Apps
* Overclock apps
* GooPlayer 1.1
* StopWatch 1.0

Download link: http://www.mediafire.com/download.php?wzmjngzgxqk

Feel free to post problems or suggestions. Or if you want to add or remove anything for the next release.

http://boards.dingoonity.org/dingoo-games-and-homebrew/dingoo-mega-pack-1-0/

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SNES9x SDL v1.39 (24-11-2009) (SNES emu for Dingoo Linux)

SNES9x SDL for Dingux has been updated. Please follow the link below, which is also the source, for the download link.

http://boards.dingoonity.org/dingoonity-news/snes9x-sdl-1-39-20091124-zip-released!/

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Java on Dingux (Dingoo Linux misc)

rookie1 from http://www.a320home.cn has ported the SUN PHONEME CDC + MIDPATH to Dingux. This should enable Dingux users to play Java games, but a few requirements should be matching.

Quote from difuno:

Original post here:
http://www.a320home.cn/bbs/read.php?tid-4583-fpage-0-page-1.html

Grab it from the link in the original post (provided you have no problem with the Chinese language) or here:

http://www.filefront.com/14978321/midpath091121.zip

Translation of the original post here.

This is the SUN PHONEME CDC + MIDPATH that I ported to Dingux. Extract it to LOCAL folder. The compatibility of English games seems to be better than Chinese. It is suggested to download and play JAVA games of NokiaE 6X or E7 or above, due to the 320 X 240 screen resolution of A320.

It you want to get it on DMENU, edit menu_game.cfg and add in:
MenuItem MIDPATH
{
Icon = “res/games/arkanoid.png”
Name = ” MIDPATH”
Executable = “./suite-manager.sh”
WorkDir = “/usr/local/midpath/bin”
}

Note: I used the icon of arkanoid here, you may change it to whatever favorite icon of yours.

Copy your JAVA games to LOCAL/MIDPATH/MIDLETS/, all JAR and JAD files will be listed in MIDPATH, you will need to use “Install MIDlet…” option to generate JAD files for games do not come with a JAR file.

Key mapping (A320 VS Cellphone):

A = SELECT
Y = LEFT
X = RIGHT
B = 5
SELECT = #

You can modify the key mapping in local/midpath/configuration/com/sun/midp/configuration/configuration.cfg (scroll down to the bottom of the configuration file and you will find it).

Some remarks:

1. In this version, you will need to exit the games by using the exit menu of their own (exiting games from program menu is not yet there). In case the system freezes, use START + SELECT + POWER (reset shortcut of Dingux) to reset your device.

2. No sound support yet. (if you are asked to enable sound at game start, please choose no)

3. It is suggested to play games of 320 x 240 resolutions (vertical screens).
You can find configuration.cfg file under local/midpath/configuration/com/sun/midp/configuration, this is the configuration file for MIDPATH. You may choose to rename configuration.cfg.240×320 (vertical) or configuration.cfg.320×240 (horizontal) in the same folder to configuration.cfg to replace the original configuration file.

Key mapping for vertical screen (A320 VS Cellphone)
A = SELECT?X = LEFT?B = RIGHT?Y = 5?SELECT = ?

PORTED BY rookie1 at a320home.cn

http://boards.dingoonity.org/dingux-releases/java-on-dingux-(trial-version)-ported-by-rookie1/

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LynGOO v1.2 (Atari Lynx emu for Dingoo)

Spiller has been improving his Atari Lynx emulator LynGOO. This emulator is written for native Dingoo and does not require any Dingoo Linux (Dingux) install.

Changes:

– Handle system events (exit on USB plugin etc).
– Performance optimizations.
– Added overclocking controls.
– Added lynx speed control.

http://boards.dingoonity.org/dingoo-releases/lyngoo-v1-2/

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Dingux Integrale v1.0 (Dingoo Linux misc)

Dingux Integrale is a massive “one pack” solution to obtain almost all Dingux releases at once, partially with pre-config. There are games, apps and of course emulators.

Thanks to http://boards.dingoonity.org/dingoonity-news/dingux-integrale-v1-0/ for the news.

http://gueux-forum.net/index.php?showtopic=226472

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SNES9x SDL v1.39 (18-11-2009) (SNES emu for Dingoo Linux)

SNES9x SDL for Dingux has been updated. Please follow the link below, which is also the source, for the download link.

http://boards.dingoonity.org/dingoonity-news/snes9x-sdl-1-39-20091118/

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DMenu v0.51 (Dingoo Linux Application misc)

DMenu is a menu system for Dingoo Linux which resembles the default Dingoo menu.

Changes:

This version fixes a bug on the startup script that says: “not found”

Thanks to http://boards.dingoonity.org/dingoonity-news/dmenu-0-51/ for the news.

http://code.google.com/p/dmenu/

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LynGOO v1.2 WIP (Atari Lynx emu for Dingoo)

Spiller has been improving his Atari Lynx emulator LynGOO. This emulator is written for native Dingoo and does not require any Dingoo Linux (Dingux) install.

Here are Spiller’s recent thoughts about v1.2:

Decision taken: LynGOO 1.2 is not going to be overclocking by default anymore. My initial thought was that the Dingoo was underclocked just to preserve battery, but it seems I was wrong. Some people have Dingoos which do not run stable at 400MHz because of heat problems. The TV out problem is interesting as well. It may mean that the TV out has to be reinitialized / synced after changing the CPU speed or it may mean that the TV out doesn’t work at all when overclocked.

I will do my ultimate best to squeeze a bit more performance out of LynGOO and see if I can run even more games at 100% without overclocking. Handy was not designed for performance however. Also the framerate for the problem games (Shadow of the Beast, Chip’s Challenge) most often is 75 FPS which is quite high. The frameskip option in Handy is worthless too; the only thing it does is stop the emulator from outputting a frame to the screen, all effort put into painting that frame has already been done by that time.

http://boards.dingoonity.org/dingoo-releases/lyngoo-v1-1/msg4388/#msg4388

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