For all coders out there, the source for the recently released Transport Tycoon Deluxe port is out.
Release notes:
This is a first version of my suite of tools for making single file executables for the GP2X. This version uses cramfs images to store the actual game data.
It hasn’t been particularly extensively tested, but it should work on any GP2X since it is mostly script based (though these binaries won’t run on custom firmwares unless they use the GPH kernel or provide their own cramfs modules). I will be working on this again in the near future and will be providing more tools and more information on writing your run.sh scripts (I may even be able to eliminate that entirely though the use of a tool I intend to write).
UPDATE: 0.2 has been released to fix a mistake which prevented packages running on Open2x. All packages should be recreated with this release.
Download: http://x11.gp2x.de/open2x/cramfsldr/cramfsldr-0.2.zip
Download (Boomshine2x example): http://x11.gp2x.de/tempfiles/boomshine2x.gpe
http://www.gp32x.com/board/index.php?showtopic=40382&view=findpost&p=582878
What is this: A win32 application which sync all your GP2X emulators on your SD card/GP2X to most recent versions.
Features:
* Emulators auto-update straight from server[s]
* Downloading and Extracting emulators [ from zip] straight to your SD Card/GP2X
* Full ZIP support
Graphics library for gp2x. Includes 2D, 3D, Text, Time, Joystick, and Sound (ogg) functions. Includes working example code, and .gpe files. Now Included a Win32 port to test your programs before compiling for GP2X. Win32 tester version includes 2D, 3D, Text, and Joystick functions.
A very very simple Synth Drum.
http://www.gp32x.com/board/index.php?showtopic=40364&view=findpost&p=582638
Transport Tycoon Deluxe ported to the GP2X.
Notes:
Build 01-24-08:
– Codebase migrated from 0.5.0-RC5 to latest OpenTTD stable release, 0.5.3
– Touchscreen support added for F200 users, including left-handers.
– Cursor movement speed has been reduced slightly, but now speeds up when the START key is held down.
– Added hotkeys for landscaping tool, zoom-in/out, auto-rail tool, and transparency toggle for buildings/trees.
– Sound buffer size reduced to 256 bytes to fix sound lag.
– Over a dozen scenarios are now included.Be sure to read the included README.TXT for installation requirements and control layouts!
This game requires the original data files from Transport Tycoon Deluxe. It is most compatible with the Windows version’s data files.
PocketPC, Palm, and SmartPhone releases of OpenTTD can be found at http://esoftinteractive.com/openttd.html
phaistos ( http://phaistos.googlepages.com/gp2x ) has released a GP2x Voxel technical demo.
ScummVM is a program which allows you to run certain classic graphical point-and-click adventure games, provided you already have their data files. The clever part about this: ScummVM just replaces the executables shipped with the games, allowing you to play them on systems for which they were never designed!
Some of the adventures ScummVM supports include Adventure Soft’s Simon the Sorcerer 1 and 2; Revolution’s Beneath A Steel Sky, Broken Sword 1 and Broken Sword 2; Flight of the Amazon Queen; Wyrmkeep’s Inherit the Earth; Coktel Vision’s Gobliiins; Westwood Studios’ The Legend of Kyrandia and games based on LucasArts’ SCUMM (Script Creation Utility for Maniac Mansion) system such as Monkey Island, Day of the Tentacle, Sam and Max and more. You can find a thorough list with details on which games are supported and how well on the compatibility page. ScummVM is continually improving, so check back often.
Explore a castle with 130 rooms looking for objects that you must take to the wizard ( if you can find him ) to cure you of a dreadful affliction. You turn into a wolf every night. Your task is hindered by a variety of traps and obstructions. There is a time limit within which you must collect 14 of the 28 objects scattered about the castle. There are also 4 extra lives to collect.
Dark Light Battles was an entry for the 2005 Speedhack competition on Allegro.cc. It’s written by Richard Phipps. Source and binaries (WinXP and GP2X F100) included.