Category: Miscellaneous

PrBoom v2.2.6 Beta 1 (GP2x Game Port)

Image provided by: gp32x.comPrBoom is a cross-platform version of the classic 3D first person shooter Doom from id Software. Originally written for PC, PrBoom has been lightly modified to run on GP2X. Release notes:

With the help of theoddbot, DJWillis, Woogal, and Nickspoon, I’ve made a (quick) port of PrBoom for GP2X. As always, this first release is a beta. Everything sould work. I didn’t put any sync code in the game itself but the provided launch script call sync at game exit. I didn’t test any dehacked or additional WADs, but everything that works with (Pr)Boom/MBF and does not requires hight-res or OpenGL should work on the GP2X.

http://www.gp32x.com/board/index.php?showtopic=24734http://wiki.gp2x.org/wiki/PrBoom

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PSP Yabasic Player V1.0a (PSP Application)

Release notes:

Here’s a link to a port I have made of ps2yabasic to the PSP. It lets you play (but not edit) all your yabasic saves on the PSP.I’ve included eboots for both 1.5 and 1.0 BIOS versions – put the correct folder(s) in the PSP/GAME folder on the memory stick.Put the yabasic folder in the PSP folder on the memory stick.What’s working?Pretty much everything except below!What isn’t working?It runs about 80% of the speed of the PSP.The console output window doesn’t work.No text input is working.Slight memory leaks.The beep doesn’t work.Things to note:It slaps the PSP into 333MHz mode while the interpreter is running, and back into 222MHz mode at exit.Press both shoulder buttons together to exit the interpreter.

http://p205.ezboard.com/…/a>

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