Category: Miscellaneous
AirPong4GP2X v0.0.1b (GP2x Game Port)

BNrXYZ has ported the pong clone airpong to the GP2x.

  • This is my first try to port a prior PC-SDL-Game to the GP2X. It is a port of a Pong-clone (airpong) and therefore GPL-licensed. See ReadMe-gp2x.ger and README.ORIG for further informations. It is still work in progress…
  • http://archive.gp2x.de/cgi-bin/cfiles.cgi?0,0,0,0,27,1069

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    Neopop GP2x v0.5 (NGP/C emu for GP2x)

    Madelman has updated his port of Neopop for the GP2x. Thanks to GP32Spain for the news. Changes:

  • The program no longer uses SDL lib
  • Now using rlyeh?s minilib
  • Various optimizations
  • 2x mode disabled for more speed
  • http://elligre.tk/madelman/index.php/gp2x/

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    Drill2x v0.03 (GP2x Game Port)

    Kfazz has updated his port of”Miss Driller”for the GP2x. Changes:

  • has working sound, and therefore implements all features of the original code.
  • http://www.gp32x.com/board/index.php?showtopic=23825

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    Drill2x v0.01(GP2x Game Port)

    Image provided by: archive.gp2x.deKfazz has ported a clone of the game”Mr. Driller”to the GP2x. The source code is also available.

  • This is a port of miss driller (a mr. driller clone) to the gp2x my toolchain wouldn’t link sdl_mixer, so sound is disabled/removed I didn’t comment teh code, because I don’t really understand it I don’t know even know C, but somehow I got it running on my 2x, so don’t complain to me if you have issues.
  • http://www.gp2x.de/cgi-bin/cfiles.cgi?0,0,0,0,27,1068

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    Handy2x v0.1a (Atari Lynx emu for GP2x)

    Image provided by: portal.tharos-online.deTharos has updated his port of Handy SDL. Changes:

  • added imagescaling (2x) – MUCH nicer and bigger 🙂
  • http://portal.tharos-online.de/

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    Lua OS v1.0 (PSP Lua Application)

    Image provided by: pspevolution.comTeamEvoltion is glad to announce that LUA OS is finally released! This is another shell for the PSP using Lua. It will require the latest Lua-Player.http://www.pspevolution.com/

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    GP2X User Guide v1.2 (GP2x misc)

    The”GP2X User Guide”is a guide which answers a lots of questions and also introduces you to this little funky machine.At over 30 pages, the guide contains everything from setting up your GP2X, installing and using software, listening to Music, watching Videos, reading E-Books, firmware flashing and an introduction to developing on the GP2X.http://archive.gp2x.de/cgi-bin/cfiles.cgi?0,0,0,0,23,933

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    PSP-HTTPD v0.3 (PSP Lua Application)

    PSP-HTTPD is a basic PSP web server, powered by LuaPlayer 0.15. What this does is basically let you download files from your PSP using your wireless network connection. You can browse through the files on your web browser, as if you’re surfing a website. HTML pages will even be sent so you could run a website off your PSP. Changes:

    Changes in v0.3:

  • New template-based interface for directory listings
  • Fixed error on exit, server now shuts down cleanly
  • Config file revamped, now with commented options and two new settings: server port and send retries
  • If the config file does not exist or options are missing, default variables will be loaded
  • File sizes now sent in HTTP headers
  • Added CSS mime type
  • Changed default number of error-checking repeats from 100 to 80
  • File send message in console now shows more detailed info about the file
  • http://dl.qj.net/…

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    CheatDevice v0.5e for LCS (PSP Trainer)

    Edison Carter has updated his Trainer for the PSP Game”Liberty City Stories”. A few supported cheats are: Infinite Health and Armor, Set Wanted Level, Set Time, Set Weather&Spawn Anything.Changes:

    v0.5e:
    Gives the screen more time to repaint before screenshot

    Following versions are available:
    US/Canada version 0.5e: CheatDevice05dUS.zip
    UK/EU version 0.5e: CheatDevice05dUK.zip

    http://www.maxbot.com/gta/

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    Handy2x v0.1 (Atari Lynx emu for GP2x)

    A port of Handy SDL has been released by Tharos. Thanks to GP32x for the news.

    Handy was ported to SDL by the SDLEmu guys. I ported it to the GP2x.

    I replaced the rendering by direct framebuffer writing (as I wanted to try to use the framebuffer).

    It supports uncompressed and compressed roms.

    The emulator still needs some scaling – the picture is a bit to small 😉

    http://portal.tharos-online.de/

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