Category: Miscellaneous
FreePlay is currently working on a RSS reader for the PSP using Lua. This will enable useres without having the latest firmware, to be able to read RSS Feeds too. Others notes:
I’ve got a new version! The URL for the RSS feed no longer has to be hard-coded into the Lua script. It can parse a URL, grab the IP address for the domain, connect, and download a file. Actually, it can download as many files as you want, one after the next.There’s only one problem: it’s saving the HTTP header information into the file, which causes problems for both binary files and the XML parser. I’m sure it’ll be a simple fix once I look at it. The last line of the header is always the”Content-Type”line, followed by a blank line, so I can just search for the second new line after the Content-Type and that should be the start of the file!Things are looking good. My next step will be to read a .CFG file with a list of web addresses and feed titles. Then I can feed these web addresses into the download program, pass in the title, and have it save each feed individually.I’ll be away from my wireless connection from the 23rd to the 27th, so I might be slowed down a bit. Regardless, I can start working on the offline part of the program over my vacation.At the rate I’m going, you may have an RSS reader for 1.50 PSPs by the start of the new year! (But don’t hold me to that statement )In my latest version, the various feeds will be download into the (Lua Player Folder)ApplicationsRSS folder.
http://forums.qj.net/showthread.php?t=29937&page=2&pp=10
The recent issue of the videogaming magazineEdgeis featuring an article about the GP2x. It’s not that proper written and contains some half truths, but it’s still interesting. A guy called”Planet_M”has uploaded a scan to an free image hosting service. It can be found here:http://img427.imageshack.us/img427/9306/gp2xsml5pd.th.jpg
Madelman has updated his port of Neopop for the GP2x.
Changes for v0.2
Fixed the diagonal controls
Implemented an extension
Cleared the cursor in the corner
http://www.gp32spain.com/foros/showthread.php?t=25733&page=3&pp=15
Image provided by: Andrew WilliamsAndrew Williams in the house again! This is his fourth game for the GP2x called”Space Invasion”. As you can see at the screenshot, it’s a Space Invader clone. Other notes:
More of a tribute than a clone. Instructions: kill the aliens, save the planet etc. Read the readme.html file for details. (Please note this was briefly uploaded without the graphics and sound files – sorry about that!)
http://archive.gp2x.de/cgi-bin/cfiles.cgi?0,0,0,0,27,1049
Drakonite has updated his Duckhunt game! Here are the release notes:
Thursday, 22 December 2005With 130 downloads in about 2 and a half days, I suppose there are at least a couple people out there that want to play duckhunt, though I haven’t heard many comments back from people who have tried it. I’ve just uploaded an update to duckhunt. I didn’t work on it as much as I was planning to this week, however since the christmas season is upon us and I doubt I”ll have time to get any noticable changes done over the weekend I decided to go ahead and post the few changes that have been made. One of the major changes is in the ducks’ behavior. Instead of the set path I had hacked together to get the first preview release done, they are now flying eradically around the screen and are much harder to hit! I was well aware that it was rather strict on how close you had to be to score a hit. I’ve loosed up the strictness a little bit so it’s now about the same as the original duckhunt. Another noticable change is the inclusion of a shot indicator — when you fire and miss there is a small animation showing where you had shot at. I had a couple requests for this and I was wondering it myself, but the original didn’t have it and I’m not sure if I like it… so I’d like to hear feedback. Plenty of other changes though I doubt any of them will be noticable. Enjoy
http://makeshift.halifrag.com/index.php?option=content&task=view&id=17
GamePark Holdings have released an updated firmware for the GP2x. This version adds a TV-Out utility and seems to allow SD cards larger than 2 Gigabyte to be used now, which was not possible before. More information in korean language plus download is available from:http://www.gp2x.co.kr/…
eSwan has been updated. It emulates Bandai’s Wonderswan/Color. New is the sound emulation! Thanks to PSP-Wiki for the news.
http://dev-e.sakura.ne.jp/
Release notes:
This is a little program that I originally wrote to test out some of the SDL functions and extra Libraries such as SDL_TTF, SDL_Image, SDL_Mixer to see if they are working correctly with my dev setup.No idea if it will be of any use to people but it makes a nice little first program to compile and test your dev setup and also to maybe learn how to setup a program to run on the GP2X and PC. I will add this to my GP2X User Guide on the next update.
http://www.gp2x.de/cgi-bin/cfiles.cgi?0,0,0,0,46,1047
Image provided by: Ghost LeinadGhost Leinad has released another version of his multi-game collection Cocytech. Here are the release notes:
this is a little file about the games about the intro… seems to be fine, (little artifacts every once in a while) ++++++++++ there’s a welcome screen at the beginning, but show nothing else than squares, just press A or START ++++++++++ then is another welcome screen 😛 press A ++++++++++ about the menu…it works fine, I have to add the images for the games 5&6, though. you can move between games with LEFT&RIGHT and choose the game with A or START ++++++++++ about”CUADRADO MAGICO”(1st game) you can choose where to put the number with the PAD, and stamp the number with A first, you’ll see a screen saying”
calimero06 is working on a classic 2D side shooter in the style of R-Type. At the moment there are 2 different enemies, an endless level and two different weapons (B button to swap) with 6 levels of powerups. Don’t expect a great playability yet. The ingame music and sound were taken from various sources. This game has NOT been tested on real hardware yet.http://forum.gbadev.org/viewtopic.php?t=7845