PSP-News are having a coding competition for PSP which runs till 7th November (Sunday). Entries must be freeware so that when tournament ends they can be distributed. Submissions must be new or updated releases and ones that havent been publically released before the winner of the contest is announced. More information here:http://psp-news.dcemu.co.uk/psp30codingcomp.shtml
Image provided by: AnonymousTipsterAnonymousTipster has released an alternative version of ODEPsp. Follow the link to the ps2dev.org boards to know more about this release. The source code is available too.http://forums.ps2dev.org/viewtopic.php?t=3944
In this game, colored gems fall from the top of the screen in groups of three. Any time three or more adjacent gems of the same color line up vertically, horizontally, or diagonally they will disappear. Any gems above them will then fall down; if these create new groups of three or more gems, those too will disappear, leading to chain reactions.Your job is to score as many reactions and chain reactions as possible before the gems reach the foul line. If any gems remain over the foul line after all reactions are complete, the game will end.There are eight types of gems. The first six appear as stable colors: red, yellow, green, cyan, blue, or magenta. As mentioned, getting three or more of these in a row of matching color will make them disappear.The next type of gem is the wild gem. These appear in threesomes and flash colors. Wild gems behave as a”wildcard”and can complete threesomes in any direction. Note that the three wild gems in a row vertically will always complete a threesome with each other, so wild gems will not remain on the screen after they are dropped.The last type of gem is a”bombergem”One of these will appear after every 63rd group of gems to match the completion of a level. If a bomber gem hits another gem, all gems of that color will disappear. If it hits the bottom of the screen, the bottom row will be replaced with wild gems, possibly causing a chain reaction with other gems and awarding a special bonus.In addition to showing the current set of gems, the game will show the next set to the right of the top of the playfield.Changes for this release:
Second rev today. This one supports a proper pause function: press RESET briefly during the game to pause. When the game is paused, it will show the STRATOGEMS title but all the gems will be gray. Press again to unpause. Holding RESET or SELECT for about a second will abort the current game and return to the title screen.
http://www.atariage.com/forums/index.php?showtopic=77817&st=25
Tom Maneiro has updated his game”CrazyBus”. It has several improvements and has been compiled with a more”stable”version of BasiEgaXorz. Read”history.txt”inside the RAR archive to see whats new for this release. Thanks to Tom himself for the news.http://mipagina.cantv.net/tomman/romz/index.htmhttp://www.eidolons-inn.net/tiki-index.php?page=CrazyBus
ninogenio has released a new Nintendo DS homebrew game to the public. Release notes:
heres a link to a game ive been making for the past month its for the mp2 the code is very very rough and will be cleaned up but i thought id put it up to get some feed back from you guys also i still have the sound to put in.if anyone wants to have a pop at the sound or a clean up of the code ill creadit them a lot :-p
Image provided by: UnknownThe aim is to shoot the cat heads as they appear from the dustbins. Games uses the zapper controller and requires controller 2 to be set to zapper mode on a emulator. [Description taken from the MG 2005 page].http://www.ffd2.com/minigame/
Image provided by: UnknownStoryline: An exotic alien species is invading our galaxy! The cubic zirconia, based on elemental zirconium instead of carbon, have tried to block your approach to their boxy mothership with their geometrically perfect space mines. You, as the intrepid space captain Joe Diamond, must think outside the box as you battle your way through their blocky blockade. [Description taken from the MG 2005 page].http://www.ffd2.com/minigame/
Image provided by: UnknownStoryline: Iterrestrial beings are erupting from the earth’s core in an attempt to take over the surface! As the rocket commander, you have installed a battalion of rockets at the top of the volcanic crater. Where the magma beings are launching their craft. It’s up to you to destroy these molton enemies before they launch into the sky. [Description taken from the MG 2005 page]http://www.ffd2.com/minigame/
Image provided by: UnknownThe author of”Tail Tale”has release a new game.http://www.fumi2kick.com/pspapp/
sherpya has updated his Heretic port once again. The release notes:
Update, sound support added is not very smooth, but not so bad 🙂 (I think I’ll need to implement a sort of noise shaper since samples are 11khz 8bit), also a bit faster since I’ve enabled -O3 on the compiler (before was crashing with opt>01 since there is an incompatible gcc optimization)