A techdemo by Shine. As it already explains in the title it’s a tool sending Infrared signals from one PSP to another.http://forums.ps2dev.org/viewtopic.php?t=2555
cwbowron with an improved version of his PSP Chess game. Changes:
new personalities: BCE: original evaluation algorithm BCE-Junior: BCE with stripped out positional features Random: evaluation function returns a random number (takes longer to search because there are fewer cutoffs) ability to add multiple personalities easily to add a personality: write evaluation function (see evaluate_bce()) add function to g_evaluation_functions add personality name to g_personality_names
The PSP’s InfoNES port has been updated and reaches version 0.95. Thanks to wraggster for the information.
GPF updated his 2D cave navigation game once again.
An early attempt of writing a paint program for the PSP by Jordan Neidlinger. Thanks to wraggster for the news.http://psp-news.dcemu.co.uk/pspaint.shtml
Jim has ported the”ST-SOUND GPL YM”to the PSP, which is a YM module player. The current module is hardcoded into the binary.http://forums.ps2dev.org/viewtopic.php?t=2551
PSP File Manger is a file management tool for your PSP. Thanks to wraggster for the news.http://www.dcemu.co.uk/vbulletin/showthread.php?t=7654
“Y”has released an updated version of his SNES9x port for the PSP.
The second update of snesDS for the 8th July. snesDS is a SNES emulator for the Nintendo DS. Change: (8/7/2005) Fixed a bug with SRAM, saving should work now.http://home.utah.edu/~u0422123/snesDS/
Image provided by: TroyAnother gameport to the NDS by Troy (GPF). Author notes:
Here is my first attempt at NDS port of Yet Another Sfcave clone based on the windows port of my dreamcast port 🙂 Its still in the early stages, press A to make the worm go up and release to make the worm go down, scoring is not implemented yet and there are some graphic problems still. Could someone test it out on hardware and let me know if it works at least at well as on dualis. 🙂