Category: Miscellaneous
Mastermind (GP32 game)

Tristan, a new coder on the GP32 platform, presents his first work. It’s a mastermind game. At current stage it’s beta and rather early. It’s very possible that this game will see an update soon.http://www.gp32x.com/board/index.php?showtopic=12647

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gpQuake v0.21 (GP32 game port)

Another version of the recompiled quake has been released two days ago. You can grab the new release at:http://sourceforge.net/projects/gpquake/

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PHandy v0.02 (Emulator for GP32)

tuskenraider updated his port of the Atary Lynx emulator”Handy”. New in this release:

– sound can be activated (clicks/stutters) – CpuClockSpeed 40mhz – 200mhz

http://www.pelle7.de/uml_index.php?open=emu

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Project SC2 (GP32 game)

iKi released a first demo version of his new ahead-view racing game.http://gp32dev.free.fr/

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GP Advance v1.48 (GBA emulator for GP32)

Update after 2 days, GP Advance v1.48 is out!http://cvs.sourceforge.net/viewcvs.py/gpadvance/gpadv/gpadv.fxe

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PDRoms – Downtime!

Tomorrow, Tuesday the 20th July, from 07:30 am to 09:oo am (GMT +2), the database server of PDRoms will be down. During this time, it isNOTpossible to use PDRoms in a usual way. Normal service returns after 9:oo am.

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GP Paint v0.8 (GP32 application)

Dalto released an updated version of GP Paint. Changes:

New image format support BMPNew image format support RAWNew UINew Tool-EraserNew Tool-Color SamplerNew IconNew Splash ScreenAdded a color switcherThe cursor is now bounded by the screen rather than wrappinggpPaint now uses a 16-bit palette so you palette will not randomly change whenyou load imagesAdded the ability to build a palette based on the current image

http://www.gp32x.com/board/index.php?showtopic=12227&st=0

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Nester GPd v1.1 (NES emulator for GP32)

Nester GP, originally by scherzo, now picked up again by DMouse.http://campus.uab.es/~2080591/nestergp/

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Bomb Jack (Beta 3, GP32 game)

A.r.R.c.H.E.r. updated his Bomb Jack remake. You can get it at:http://www.gp32spain.com/

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GPQuake recompiled (GP32 Quake Engine)

Woogal recompiled the GPQuake sourcecode, clocked to different speeds.It looks like it can run at about 12fps using 166MHz.http://www.gp32x.com/board/index.php?showtopic=12456&st=15

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