Category: Miscellaneous

PDRoms Coding Compo I – Prizes – T-Shirt’s sent!!!
The GP32 T-Shirts which were sponsored by Mitsui, who planed the GP32 europe launch, are on the way to the winners. Depending on the location you should get your T-Shirt in five to twenty days. Thanks again to Mitsui-Europe and Markus/Mitsui for supporting the PDRoms Coding Competition with prizes.Mitsui Read more about PDRoms Coding Compo I – Prizes – T-Shirt’s sent!!!
By · 0 comments
Aladdin GBA v0.99999 (GBA game remake/techdemo)
Here is the text taken from it's homepage:This is my first videogame project. That is to say, it's the first time I've done something involving a realtime game loop where things happen in the background regardless of what the user is doing. I made this demo for the specific purpose of making a game-like-thing.I chose to remake a section of the first level from the Sega Genesis Aladdin because Aladdin is an example of a game that still looks good today. Unlike other Genesis games, the color use is minimal allowing ugly effects like dithering to be avoided. As a result, the game looks solid and has some amazingly smooth animation thanks to the Disney artists who contributed to the project.The demo was created from scratch, from defining my own object structures, to creating animation and scrolling system, and eventually taking care of collision and object AI (although I wouldn't really call what's present in the demo"intelligence.") Non-programming areas like cutting out frames of animation from the original and putting together backgrounds in a map editor took up the bulk of the development time and were the most tedious tasks....http://www.andriasang.com/program.html Read more about Aladdin GBA v0.99999 (GBA game remake/techdemo)
By · 0 comments
Loop The Loop v21-11-2003 (GBA game)
Shen's entry for thePDRoms Coding Competitionhas also seen an update. There is no history, nor a version number so I added the binary date. If you know the entry for PDRC1 you will recognize that the way things disappear after they have looped changed a bit. Now you can also hit fruits with your line without loosing a life. Just avoid the 'real enemies.http://shen.mansell.tripod.com/games/gba/gba.html Read more about Loop The Loop v21-11-2003 (GBA game)
By · 0 comments
PDRoms Coding Competition I – Results
The results of the first PDRoms Coding Competition are now public. I got the last judgevote around 8 hours ago... I worked the whole nightto workout the results (now it's 6.28am :). Before I present the link to the results a very hughe thanks toGambitstudios,Gamefreaks,GBAX,GP32-Europe/Mitsui,Lik-Sang,Emanuel / HAMlibandSuccess-HKfor supporting my competition with great prizes! Get the results by clicking on the link below.http://www.pdroms.de/pdrc1-results.txt Read more about PDRoms Coding Competition I – Results
By · 0 comments