Downloads are back, two days earlier as expected. Have fun – Kojote
I don’t explain this further, because it’s”Yet Another Pong Demo”. This time from Cerberus GBA Development.http://gba.javaspot.net/index.html
Reesy has released a new version of his Sega Master System emulator. Heres some info about the release:
- New non flicker version of DrSMS released. The new menu and save function are still to do. After I have done these I will start DrSMS again from scatch, The current emulator will never support all games due to its inflexible design. I now need to spend some time looking at other ways of doing the emulator.Oh and by the way, the menu looks slightly different in this version. Its part of the menu re-write which isn’t finished yet, so it looks abit dodgy. It shouldn’t cause you to much trouble though.
Downloads can be found on the homepage athttp://uk.geocities.com/dave_rees_uk/
Michel Louvet updated his Pang clone for the GP32. The changes:
– Bonus stop on platform- New weapon- Real random bonus
I received an e-mail from Paul Lay, coder of Astrohawk for Super Nintendo and Gameboy Advance. He send me an updated version of Astrohawk for SNES, but i guess it’s better to read the mail i got 😉 As soon as the downloads are enabled you can get the updated version in the SNES/game section.
Hi Kojote,When downloads come back online, could you please update the SNES version of Astrohawk with the new version attached.A few weeks ago I had someone ask me about audio on the SNES and I ended up dusting down my midi converter and music player which left me in a nostalgic mood.Many years ago Astrohawk stopped running on emulators, but as it worked on real h/w I figured it wasn?t my fault. However, having just done a bit of debugging I?ve found that I had some data being used by the VBI which wasn?t initialized until after a selection had been made from the title screen. Whoops! The date on the title screen source file was 1998 so it?s taken me 5 years to fix this one. The program now runs on ZSNES 1.36 and Snes9x 1.39 and while I was at it, I?veadded music and sound effects.Also, you might like to make the GBA version of Astrohawk available ? you can download it from www.astrohawk.co.uk where there?s an instruction booklet available too.Cheers,Paul
Just a short note that I’m going to enable downloads a bit earlier than planned. If everything goes straigt I can enable the downloads in approximatley 23 hours from now on, which would be Friday 0:00 GMT +1 time. More than 50 files will be added. – Kojote
It might be of interest that someone is going to code”Ports of Call”for Gameboy Advance. On the project page you can get a small demo and of course some background information about the current game progress state.http://62.251.109.213/poca/
Dunjunz is originally a BBC Micro released in 1987 by Julian Avis. Daniel Collier did a GBA conversation which is now avaliable at version 1.0! The graphics are very basic, BBC Micro like. Sound is missing at the moment. You can get the file at GBADEV.org.http://www.gbadev.org/
CaSTaway updated once more. Changes:
NEW: Added bind toggle-keyboard (Custom mode can mimic left-shoulder now)CHG:”ST_”keys are now case insensitiveNEW: Added”goto-“bind operation so you can now create toggle or cycle configs! (one set of keys can jump to another set, etc)FIX: If savestate is 0b long (crash during write?) then report Broken on file picker, instead of hanging forever :)FIX: Try and keep Custom””part on screen accurately during sneaky goto- changesFIX: If a bind-op is listed twice, it should still work. (ie: If you set everythign to joy-fire, they shoudl all fire)FIX: Load-config menu should always scroll to fit
Another update of GPPang! GPPang covers now 15 amazing levels! Get the zipped FXE at the official page.http://perso.club-internet.fr/michel.louvet/index.html