As the one or other noticed GameGizmo went out of bussiness yesterday. If anyone is interested in the bannerplace (only serious offers please) feel free to write me as soon as possible. Please do not offer things like”free samples”or”x% on each sale”since it does not pay the server plus domain. – Kojote
Gameboy AdvanceBarbarian WIP 2 by Mike HawkinsBible v1.0 by DragaronB-L-A by VantageBouncing Ball by JenswaCalculator Advance by Kyle KienapfelCopper Bars by KujaDangerous Xmas (Fixed Version) by Spoutnick TeamDrSMS v1.02 by ReesyGBA3DS v0.9 by TorlusGBAC Sprite System Demo by Sean ReidGBAVoxel v0.1 by Carsten DachsbacherGem by JenswaHergs Solitaire v0.8.1 by Harold TolerHoffset by NitchIts Mode Seven by KujaLabyrinth by Rob BlandingOils Well v0.9 by Shintarian EnterprisesPCEAdvance v1.2 by FluBBaPCEAdvance v1.3 by FluBBaPCEAdvance v1.4 by FluBBaPlatform v0.02 by Lord GragaPocketNES v9.2 by FluBBa and LoopyPocketNES v9.4 by FluBBa and LoopyPocketNES v9.5 by FluBBa and LoopyPong Demo by JenswaRPG Demo v1.0 by Royale00sgedit by BrendanSuper Star Shooter Advance by The Dotmap BrothersTron by Lord GragaTweakmode by Mr MisterWalk 3D by TorlusNeo Geo Pocket ColorDynaMate v1.0 by ThorDynaMate v1.1 by ThorHiColor Slideshow (19-03-2003) by ThorPuzzle Gems v1.0 by ThorPuzzle Gems v1.1 by ThorGame Park 32 (GP32)Arcano v1.0 by Franz LankesDarts GP32 v0.1 by GuyfawkesDynaMate v2.0 by FlavorFrodo Beta 8 by SnaffGoat Park 32 by mithrisgp2600 Beta by angrypantsGProar Alpha 3 by Ciaran AnscombGProar Alpha 5 by Ciaran AnscombXcade GP32 v0.02 by codejediGameboy ColorDemo Kart by Sam BlanchardMagic Eye by Jason W ThompsonSuper Nintendo (SNES)Astrohawk by Paul LayDynamate by UnknownSub Game by Paul LayZD 2 Year Anniversary by Bryan SawlerThis update has been done in a hurry and I’m still at the same opinion to _not_ update PDROMS regullary for a while. I just don’t want to be thrown back with the files here…
Hi everyone!Just want to know if anyone of you ordered at my sponsor GameGizmo and if you were satisfied with the way a possible order from your side has been handeld.Any FEEDBACK is highly appreciated, if good or bad! Just tell the truth. Noone will censor your words whatever… but please be truthfull and don’t use bad words! You can remain anonymous since guest posting has been enabled for this area!Thanks for your support!Kojotehttp://www.pdroms.de/phpbb/viewtopic.php?t=43BTW: I decided to _NOT_ update PDROMS that regular anymore. I hope to get better from that action soon. Readers of the Webboards should know what I mean.
Thor updated”Puzzle Gems”a puzzle game for NGPC. Get the download from his page.http://www.geocities.com/rtb7/
Mithris has released a neat GP32 demo at Breakpoint 2003, a demoparty in germany which was held this easter-weekend. He ranked #2 (out of 5). Get the binary from his page. This demo is worth watching!http://gp32.misantrop.org/
Text taken from GP32emu:
I got a new beta of the Atari 2600 emulator to check out and write a little update here about the progress. The author has been working with the other Atari 2600 emulator author for the GP32 and have been fixing bugs, making improvements etc. This version of the emulator I was given is very good, several of the games I tested worked fine with sound, although some games did have minor sound errors. However the compatibility is not high, games like Pole Position dont yet run, but hopefuly the compatibility will be increased as they both improve on their emulators.
Ciaran Anscomb did an update of his Dragon emulator for the GP32. Details and download on his page.http://www.6809.org.uk/dragon/#emulate
News taken from GBAdev:
Mike Hawkins has released the lastest WIP of his game:Here’s the latest WIP of my 8-bit computer game conversion of Barbarian for the GBA. I started this sometime ago but had to put it the back burner because of work commitments. This WIP shows the first stage (background). Use directional keypad and A to see fighters movesand B to turn round (tap the B button quickly as this needs work).
Labyrinth by Rob Blanding is a clone of a real board game called ?Master Labyrinth? which has been created by Max J. Kobbert. Get more details and the binary on Rob’s page.http://staff.washington.edu/robertb/GBA/Labyrinth/
Text taken from GBAdev:
About gem!:A little top-down game, in which you’ve to collectall four gems in the map, get the key and go to thegate for the next level.No high-quality graphics or something special,just tile collision and sprite collision,Simple and complex.