Category: Miscellaneous
New homegrown games (GP32)

Brian let me know that he has converted some games originally made for Java to the GP32. They are Blister Ball, Breakout, Jatris and Jamidar. Visit his site athttp://www.brianpostma.com/for more information and the downloads.

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Castaway GP Alpha 2 (Atari ST emulator for GP32)

Text taken from it’s official page:

Still not very usable, but this time we’re talking *fast*. You can watch the ST boot and run to desktop in just a couple seconds. Heck, faster than a normal ST! The mouse is still broken, and a few other oddities.. but it looks good, and it runs good. So we’re getting there!

http://www.codejedi.com/shadowplan/gp32.html

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VCS32 v0.1 (Atari 2600 emulator for GP32)

The first version of VCS32 a port of the Atari 2600 emulator, Virtual VCS, has been released today. Here are some notes for this release:

    – Paddles and input devices other than joysticks are not emulated.- Compatibility issues (only a percentage of the Atari 2600 games currently work) Some games will hang emulation.- Collision bugs when using frameskip.- The executable is pretty big at>600k!

Visit the homepage athttp://www.atariage.com/2600/emulation/GP32/for the downloads.

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MODPlay v0.30b (GP32 application)

MODPlay is a player of Amiga music files in the Pro/Soundtracker format for the GP32. I’ve updated the player with the following enhancements:

  • Completely rewritten and user friendly file requester
  • Loading the modules from a ZIP archive (but you can still load them directly from the SMC)
  • A playlist
  • Bug fix of the arpeggio effect in the play routine

Furthermore, the sources of the play routine are available for the GP32, Sega Dreamcast and the PC (SDL and Allegro). The play routine has also been optimized a bit and should be slightly faster now. An updated precompiled binary is of course available for the GP32.http://chn.roarvgm.com/

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PCEAdvance v1.5 (PC Engine emulator for GBA)

FluBBa released a new version of his PC Engine emulator for the GBA. Just the one change in this version:

    Using as a Pogoshell plugin should work.

Downloads can be found on his homepagehere.

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CaSTaway/GP Alpha 001 (Atari ST emulatorfor GP32)

CaSTaway/GP is a brand new Atari ST emulator for the GP32. As the version title says its an alpha release so expect bugs, crashes etc. Heres some notes from the author:

    This release is still totally unusable, but it does look pretty (see the screenshot). Mouse can only go right/down, its very slow to load and run and render. But it *works*, and thats something. I imagine it coudl be sped up quite a lot, but I’m not sure if it would ever be usable on the GP32. But I’ll try 🙂

Visit his homepageherefor more information and the downloads.

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King Of Fighters Remake (GP32 game)

IceMan sent me a new alpha (2nd) to check out and test and said it was OK to post to announce the project and request for help. This version has an improved intro animation and more importantly the beginnings of the fight engine. As you can see from the screenshots onGP32Emuthe first character is animated and you can now move forwards/backwards and punch. Its looking great so far!The author would like some assistance with the project, in particular Graphics and Music. He is spending alot of time ripping the graphics so if anyone can help with that it would be a timesaver. Also he is looking for music rips for the game. I have set up a forum topic for this project on the GP32Emu developement forum, so if you can help out in any way please replyhere, guest posting is allowed.Visit my site athttp://www.gp32emu.com/for several screenshots of the game in action.

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New Sponsor – Play-Asia.com!

Most of you noticed that GameGizmo went out of bussiness two days ago. Now I was able to get a new sponsor. In fact the new sponsor’s name is”Play-Asia.com”and they are going to support us for a while.I placed an order at Play-Asia.com a while back before they were our sponsor, and I can recommend them highly. I got my EMS parcel with the GP32 and Sonic 2 Gold Edition (for Dreamcast) in less than 5 days. Play-Asia.com offers a lot of different stuff so you might just have a look there. They have a bank account in .de .au and .hk so if you are ordering from Germany you don’t have to pay expensive transfer fees etc… Paypal and Creditcard payment is supported too. But as said… just have a look there and leave feedback about Play-Asia.com in the PDroms webboard. – KojotePlay-Asia.com

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Makebook v4.5 (GBA application)

GameBoy Book Reader allows you to make a text file into a book which you can read on the GameBoy or GameBoy Advance. You need to program the .GB or .GBA file produced onto a suitable FLASH memory cartridge.

Makebook V4.5 has been a long time in the making. Adding a MIDI file-playing capability has involved a steep learning curve. This first release with MIDIs will simply allow a MIDI to be played on clicking a link. Further releases will allow MIDIs to be specified as background music to chosen sections of the book.The player uses wave table synthesis and includes a preset selection of sampled instruments to provide an authentic sound.The ‘Exit to Shell’ function provides a better experience with shell programs such as Pogoshell.Hebrew support mainly involved a right to left text ability. This was quite quick to add (about 2 hours). V4.5 also includes new ‘combining characters’ necessary for hebrew ‘pointing’.A further new feature is to automatically select a display font in the Windows application based on the language of the text file being processed. If your computer has the font for that language installed you will see the text in the correct form.

http://www.bookreader.co.uk/

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Connect 4 (GP32 game)

Clem released a really neat”Connect 4″game. It supports 3D graphics including different angles to view the board.

About the gameConnect-4 was first marketed by MB in the late 70s. MB later became a part of Hasbro. There is no reference to Connect-4 on www.hasbro.com, so I assume it’s out-of-production in the US now. In Europe however it is still being sold (it’s present on www.hasbro.at for example)Goal of the gameThe goal of Connect-4 is to have 4 tokens of your color in a row; either horizonatally, vertically or diagonally.InstallationPut the connect-4 executable in gp:gpmm or gp:game (if you can launch it from there). Create a connect4 subdirectory for the save file (this is optional, else the save file is placed in gp:gpmm)SavingConnect-4 saves the number of games won, lost and ending with draw to SMC, along with the highest unlocked difficulty level.

http://www.unet.univie.ac.at/~a0200586/videogames/connect4.html

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