The Homebrew Channel is a self-updating homebrew application loader by Team Twiizers which allows users to load homebrew applications without having to run the Twilight Hack every time. Once installed, users can access the channel from the Wii Menu just like any other Wii channel. It can launch homebrew applications from an SD card or via TCP/USB Gecko using Wiiload. The newest release is compatible with the 23 Oct Updates. Read more about Homebrew Channel v1.0 (Wii Application)
Category: Wii
Minesweeper is a homebrew clone of the classic Windows game coded by mangaman3000 . It comes now with Wii Remote support and score saving. Read more about Minesweeper v1.3 (Wii Game)
It's Yahtzee for the Wii coded by Chris. Read more about YahtzWii v1.0 (Wii Game)
RedSquare is an classic 2D action game. Click and hold the red square. Now, move it so that you neither touch the walls nor get hit by any of the blue blocks. If you make it to 31 seconds, you are doing brilliantly! Read more about RedSquare v0.5 (Wii Game)
With Nintendo Wii remote, Nunchuk and Wii Balance Board, it is easy to produce drum kit sounds from programming of their acceleration, joystick and weight data. These data can be transmitted from Wii controllers via Bluetooth to PC or Mac without Wii consoles. Wii Drum High integrates all three kinds of Wii controllers to stimulate a complete drum set of Hi-hat, Snare, Base drum, Crash cymbal, Ride cymbal, Mid tom and Low tom. Up to 4 sets of Wii remote and nunchuk can be used at the same time. Read more about Wii Drum High (Wii Application)
Pong2 is an open-source game based on the original game of Pong. Pong2 has improved features over the original. The paddle can be moved horizontally and vertically. 10 tracks of background music are available during game play. The first player to score 10 points in each level is the winner. Read more about Pong2 v0.93 (Wii Game)
Bert Jan updated his custom linux distribution "xwhiite-linux" for Nintendo Wii. Read more about Xwhiite-linux v0.2 (Wii misc)
A version of SDL Paradroid compiled for the Wii to fill the void in the U.S., where the virtual console lacks C64 games. This version is created from the GPL'ed source code from SDL Paradroid and uses the same data files. Read more about Paradroid Wii v0.4 (Wii Game Port)
Spritemanager is a class designed to be an easy to use manager for libwiisprite that allow to directly create and handle sprites with images, images sequence or text inside. This code is usefull to avoid memory problem since the object SpriteManager handle correctly himself memory used (free memory just deleting the object SpriteManager or removing a sprite). Read more about Spritemanager v1.0 (Wii misc)
LPairs is a classical memory game. This means you have to find pairs of identical cards which will then be removed. Your time and tries needed will be counted but there is no highscore chart or limit to this. Read more about LPairs v1.0 (Wii Game Port)