Category: Playstation Portable
Laser Invaders v4 (PSP Game)

This is a laser control game based on the PSP laser control idea by califrag. Laser Invaders is coded from scratch, using the ps2dev.org Go!Cam demo as a template.

Changes:

– Added the last type of invader.

http://forums.qj.net/showthread.php?t=145683

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0x584d42 (Alpha) (PSP Application)

0x584d42 is a XMB alternative for PlayStation Portable.

Release notes:

Darkside, Zer01ne, Spimort come out of their project named in 0x584d42 Alpha version, which is, I can recall a XMB alternative. This one to avoid any risk of Brick (alpha), it settles in the Time Machine (via emulation 3.40) or DC7 (Via the test 4.01), but Of course in future versions this XMB will be directly integrated flash!

This adds XMB feature is fully customizable and easy! The reader allows Audio playback format as varied. Ogg,. Mp3,. Wav …

http://forums.qj.net/showthread.php?t=145735

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UltraPandora Installer v4c (PSP Application)

UltraPandora Installer v4 is a PSP APP for create all the necessary things to do a a Downgrade or Unbrick to a Fat or Slim PSP.

http://forums.qj.net/showthread.php?t=145739

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Laser Invaders v2 (PSP Game)

This is a laser control game based on the PSP laser control idea by califrag. Laser Invaders is coded from scratch, using the ps2dev.org Go!Cam demo as a template.

Changes:

Update for V2:
– screen glitch fix
– added another invader type
– up to three invaders on screen

http://forums.qj.net/showthread.php?t=145683

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JellyCar v1.0 (PSP Game Port)

Drakon ported JellyCar to PlayStation Portable. JellyCar is a driving/platforming game for Windows, Xbox360 and iPhone. The game is about driving a squishy car through squishy worlds, trying to reach the exit.

Features:

– Soft-body physics!
– 20 levels to play
– Smooth gameplay with 60 fps
– Ability to use level editor from PC version to make some new levels

http://forums.qj.net/showthread.php?t=145708

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Gianas Return WIP (02-11-2008) (PSP misc)

The Giana’s Return team is back with another bunch of work in progress news. Basically the RELEASE DATE has been settled for 29th or 30th December 2008, but the team is unsure if there should be a first release of the GP2x or the PSP version. This is of course now a question of demand! Head over and tell the guys what you want to see first, it’s in your hand!

Quote:

Okay, here we go again for another status update.

Our main musician Alexander Oldemeier (op3rator) moved over to the UK and is limited in time now, also he does not have any internet at home yet, which makes communication quite difficult. As result of his lack of time he now has support from David Wuttke (am-fm). Both will be finalizing the music the next days. Don’t worry about style differences, there are almost none 🙂 op3rator and am-fm both create excellent chipmusic tracks.

The graphics are comming along, we managed to put Adam Karol (Wizard) back in charge, who already drew the marvellous boss graphics – which everyone of you can enjoy once you manage to reach the end of each of the seven worlds.

While the final graphics are in progress, the level design is put on hold, but this is just a minor part which is done in one or two weekends.

Our coder, who will still stay unnamed for now, is a bit busy at his regular job, but he is motivated to keep on working while having deadline stress.

The coding of the first two bosses are 100% done and approved by our beta tester Mulle. The next three ones are close of beeing completed and will await our beta tester then.

As you can see everything is going smooth… so we look forward to have a release at 29th or 30th December 2008 .

Currently we are negotiating if we should release for GP2x or PSP first, but that will probably depend on the demand.

After the v0.99 version has been released, we will rely on YOU, the user, to send us bug reports. Once the game is considered as beeing fine and bugfree, we start to port over to other systems such as Dreamcast, Pandora, Wiz and whatever other platforms we can get our hands on.

At the end of November we will send another test version for verification to the guy we all love and who holds the copyright on the trademark name “The Great Giana Sisters” for pre approval. After all he should see everything before anyone else.

Well lets start the big flamewar now… GP2x or PSP?

http://www.gianas-return.de/?p=220

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Unlimited Character Version Spoofer (PSP Application)

This version spoofer is designed for use with 5.00 firmware and will not operate on any other firmware.

This spoofer can spoof an almost limitless amount of characters onto the screen. It loads up seplugins/spoofversion.txt and applies it on boot. If you wish to change version you can edit in usb mode and once you reboot, the version will change.

http://forums.qj.net/showthread.php?t=145697

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Custom Firmware 1.50 BDT (FE-7) (PSP OS)

This custom firmware created by Darkside and Zer01ne improves the firmware of the Time Machine, it is very useful for owners of PSP SLIM.

http://forums.qj.net/showthread.php?t=145698

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TVSP 0.3b (PSP Application)

P86 Team released TVSP 0.3b with PSP Slim support, WPA support, new interface and speed improvements.

http://forums.qj.net/showthread.php?t=145692

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Unamed RPG Project (QJ R2) (PSP misc)

corytheidiot1 is working on a PSP RPG game, currently its in very very early stages.

http://forums.qj.net/showthread.php?t=145691

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