Category: Playstation Portable
Kakuro Nichiyou PSP NE 1.0 is a Game where you can play different Kakuro Puzzles.
Read this link to get the hang of Kakuro, which is actually the younger brother of Sudoku: http://en.wikipedia.org/wiki/Kakuro
Kakuro Nichiyou is written in C++ using the JGE++ Engine by Dr. Watson.
Features:
– Kakuro Nichiyou features 140 hand-picked/created Puzzles from Puzzlemakers all over the world.
– Play Kakuros by setting numbers in the free fields, you can even make “notes” in each field (small numbers from 1..9)
– In Kakuro Nichiyou you can save your current progress to one of 20 different save slots.
– Kakuro Nichiyou features a solver which is work in progress. In the current state it is able to solve 97 out of the 140 Puzzles completely. It cannot find a solution for the other puzzles but gives you the configuration of the notes of the remaining fields.
BoxManPSP is a clone of BoxMan 2.4 for Palm OS, originally coded by CRMobilIT. The original 172 levels are included. As of this release, two more level packs are ready to download for an expansion of over 11,000 levels.
The object of the game is to push all the brown (moveable) blocks, onto the blue diamonds. When there are no moveable blocks left, you complete the level. Simple in theory, but challenging.
PBPSpoof modifies EBOOT’s – Unfortuantly no details, as I lack the knowledge of french language 😉
http://bdpp.c.la/
“Cave Dig PSP” is inpsired by Cave Dig 3 for Mac OSX.
The game should be public in a few weeks.
http://forums.qj.net/showthread.php?t=137092
NervOS is another shell application for PSP.
Features:
Image Viewer – PNG and JPEG files
Music Player – MP3 files
Can run homebrew – PBP files
Can run ISO/CSO files
Can run UMD’s
Can load prx plugins (some prx plugins may not work)
USB Mode
Shows the current time – hours, minutes and seconds
Shows the battery life percentage
Take screnshots – press Select
Task Manager – press L+R
Multi-tasking
After exiting from a game/homebrew, you are returned to NervOS
Autoboot feature
Shows the volume in a volume bar
http://forums.qj.net/showthread.php?t=137110
adas123 gave us some more information about the upcommin Alpha 4 release of his Zelda remake for PSP.
Quote:
as some of you know i am the gfx artist in the legend of zelda alpha 1, 2 and 3.
I would just Like to say That the Legend of zelda alpha 4 will have:
A new move
3 new levels
and that is all for now
Me and dan369 are planning to release a new version legend of zelda alpha homebrew game every week.
And we have another game on the way which will be released in the near future.
If You have any suggestions on the zelda game or just need help with lua contact either me (adas123) or Dan369..
Peace Out…
http://forums.qj.net/showthread.php?t=137065
PSPTI99 is a TI-99/4 emulator for PSP.
Changes:
– Speed improvements
– Add vsync and autofire options
– Add several new hotkeys :
. settings such as fps, render mode, auto fire speed
can now be directly modified inside the emulator
(no need to enter in the settings menu)
. quick save / quick load current state
(no need to enter in the main menu)
– Default Hotkeys can now be set in the keyboard mapping menu
(useful to add hotkeys on existing/previous keyboard files)
– Bug fix in the low battery watchdog
http://zx81.zx81.free.fr/serendipity/index.php?/archives/294-guid.html
Hellcat has updated his Wallpaper Changer/Randomizer for PSP.
Changes:
Two modes of operation: “Everytime” and “Once per day” (see readme for details)
You can set special, predefined images for a specific date (again, check readme)
change the XMB background *BEHIND* the waves (a.k.a. 01-12.bmp) – WITHOUT writing to flash! 😉
Randomizing/Changing of PTF themes
Randomizing/Changing of gameboot
Randomizing/Changing of XMB waves
Randomizing/Changing of XMB font
http://forums.qj.net/showthread.php?t=132296