Category: Playstation Portable
AutoStart v5.5 (PSP Application)

The “AutoStart” plugin lets you launch homebrew, PSX games and ISOs on startup by pressing the configured button. You can also set something to automatically start without the need to press any buttons.

Quote:

Changed the hooking method, apps like irshell’s exit game works correctly now.
Fixed the bug where you couldn’t turn back on the screen if turned off.
The constant LED blinking on startup shouldn’t happen anymore.
Made the text in the options menu easier to understand.

http://roeurboat.wordpress.com/2009/12/19/autostart-v5-5/

By with 0 comments
Goear PSP v2 (PSP Application)

Goear PSP is a homebrew created to search and download songs to the memory stick from the music site goear.com.

http://sites.google.com/site/devcontent/psp/goear-psp-2-0

By with 0 comments
Gods Defense v0.2 (PSP Game)

Gods Defense is an early game. The Google-Code page is not very informative about this, but it seems to be a tower defense game based upon the Amiga classic “Gods”.

Changes:

– CHG: Changed sinf and cosf to oslSinf and oslCosf. (2 Fps boosted). (Dogo)
– CHG: Updated About and Help texts. (Dogo)
– CHG: Now the animations of the enemies are individual. (Dogo)
– NEW: Added changelog. (Dogo)

http://code.google.com/p/gods-defense/

By with 0 comments
DaedalusX64 (Revision 460) (N64 emu for PSP)

DaedalusX64 is the continuation of the original Daedalus PSP port by StrmnNrmn and other contributors. It is a GPL Open Source project.

Changes:

[+] Implemented DLParser_S2DEX_Bg1cyc
[+] Added a handler for odd PI length (Doramon 3 boots now and hopefully other games..)
[!] Defined GBI2_Quad properly > moved GBI2_Line_3D to 0x08 (Fixes the HUD on Spider Man)
[!] Use SetNewVertexInfoVFPU directly
[~] Made gLogSpDMA debug only as well as other bits that shouldn’t be exposed to release build
[~] Small code clean up
[*] Support for bin roms

http://forums.daedalusx64.com/viewtopic.php?f=52&t=1199

By with 0 comments
NesterJ v1.12 Plus v0.61 RM (NES emu for PSP)

NesterJ is a Nintendo Entertainment System/Famicom emulator.

Release notes:

Download (source code included): nesterJ_1_12_Plus_0_61_RM .rar ( http://www.mediafire.com/?jwml0diy1mz )

Lots of thanks to byemu for providing the source and allowing what I think is the most complete version of a nes emulator for PSP (would be perfect with 1.20beta2’s wifi support but…).

I included a google-translated readme for convenience but I’ll sum up all the new features from Ruka’s nesterJ 1.11.

Changes from 0.61 (based on nesterJ 1.12 by Takka, which is based on nesterJ 1.11 by Ruka)

From suloku:
– Added rewind mode coded by Davex
– Added mirror and rotated screen modes by Davex
– Added sepia color palette by Davex

From byemu:
– Added support for a LOT of boards and mappers, including mapper 163 (NJ063 Final Fantasy VII Advent Children among others)
– PAL-NTSC selector
– Added Chinese interface language
– Added FAT ROM read mode, which enables Chinese filenames while browsing
– Added a new cheat function to make changing games easier.
– ROM support up to 4M
– Increased exception handling, prevention of reading the game crash
– Roms can be deleted. Press [] (square) in the rom list interface. Only in FAT ROM read mode.
– Added and increased a custom rom database (byemudb.dat)

From 1.12 by Takka:
– Ported to 3.xx firmware (full user mode)
– Fixed sleep mode issues
– Fixed saving issues (sram and states)

Notes (google translated):
DQ4 (1 of the Chinese Version) to read two times before the game
Three Chinese version of the Central Plains of Bazhe alien to read two times before the game.

2 Chinese version of heaven and earth devour some need to select PAL standard, and then re-read the ROM, can be a normal game, or else they will Huaping
Street Fighter version 9, please choose NTSC / AUTO format, then load the game, otherwise the game will be black and white more than 10 seconds to enter the game
Red Fort, select PAL and then reads the ROM, otherwise they will be black and white more than 10 seconds
Select PAL version of Street Fighter 4 will Huaping, select NTSC / AUTO format
South crystal game please frequency is set to 333, such as “Tomb Raider”, otherwise it will crash just like the same card

Credits:
– ruka (original nesterJ PSP)
– byemu (nesterJ plus)
– takka (nesterJ 3.xx port)
– davex (rewind and screen modes)
– sakya (exception handler)
– nester and nesterJ authors

http://forums.qj.net/psp-development-forum/164137-release-nesterj-1-12-plus-0-61-rm-rewind-mirror.html

By with 0 comments
Battery Warning Plugin v0.3.1 (PSP Application)

Battery Warning plugin is a PSP plugin that shows a message on screen when your battery reaches 15% or less charge. Works in VSH/GAME + Homebrew Games & Apps.

Why bother when the PSP LED blinks when the battery is low? Well lets face it, who can honestly say when they are stuck into a game that they even notice the LED blinking at all, also added to that, the fact that when your playing a game your thumb practically covers the whole light, it’s not an ideal method of warning.

http://forums.qj.net/psp-development-forum/164138-release-battery-warning-plugin-v0-3-a.html

By with 0 comments
DayViewer v7 (PSP Application)

This plugin allows you to edit the clock string and add more features like weekday, monthname, year, battery percent, battery lifetimer, and more…

Changes:

– Now you have the full possibility to edit the clock string to your desire.
– Added battery lifetime.
– Fixed incompatibility with AutoStart PRX.
– Solved bug in unicode encoding: some character didn’t show correctly.

http://forums.qj.net/psp-development-forum/163861-release-dayviewer-v7.html

By with 0 comments
Zock N Roll v1.20 (PSP Game)

Zock’n Roll by PSPfreak2007 is a puzzle game for the PlayStation Portable.

Changes:

Added an update check while uploading or viewing scores
Added an Easy Installer written in java by qop
Fixed the joker function in field 13

http://forums.qj.net/psp-development-forum/163899-update-zockn-roll-v1-20-a.html

By with 0 comments
Joyau v1.0.2 (PSP misc)

Joyau is a Ruby interpreter. Ruby is a dynamic, reflective, general purpose object-oriented programming language that combines syntax inspired by Perl with Smalltalk-like features. Ruby originated in Japan during the mid-1990s and was initially developed and designed by Yukihiro “Matz” Matsumoto. It is based on Perl, Smalltalk, Eiffel, Ada, and Lisp (http://en.wikipedia.org/wiki/Ruby_(programming_language)). Joyaus source code is released under the GPL licence.

Changes:

Here is a new version, which fixes some bugs, and which adds support for lots of libraries included in Ruby’s stdlib…

http://forums.qj.net/psp-development-forum/164077-release-joyau-v1-0-2-still-ruby-interpreter.html

By with 0 comments
Homebrew Sorter (Beta 3) (PSP Application)

Homebrew Sorter by Sakya helps to sorts your homebrew’s and ISO’s on your Playstation Portable. HomeBrew Sorter GUI is an enhancement of Sakya’s inital program.

Changes:

– Support for 1.50 hombrew in folder+folder% style. (__SCE__ naming style already supported)
– Added ability to sort homebrew by category. A new menu appears for selecting category to edit.
– Added option “View all” that works as beta 2, but the category name is displayed like “Category: homebrew”.
– If there are no categories, View All is automagically run.
– Added check for eboot.pbp file presence (if no eboot.pbp, the folder won’t appear).
– Minor graphic changes (including eboot’s icon).

http://forums.qj.net/psp-development-forum/164034-release-homebrew-sorter-gui-beta-3-a.html

By with 0 comments