News
Eat Em (Alpha) (PSP Game)

Your a glowing orb, and you basically use the analog controls to go around and eat the other glowing orbs. They’ll try to avoid you, so you gotta chase them around until you swallow them up.

http://forums.qj.net/f-psp-development-forum-11/t-eatem-alpha-129179.html

By with 0 comments
intraFont v0.22 (PSP misc)

intraFont is a bitmap font library for PSP using the PSP’s internal font (firmware pgf files).

Changes:

added support for S-JIS string parsing: use flag INTRAFONT_STRING_SJIS in intraFontLoad() (thanks to psp-kaihatu-yotien – I hope that’s his name… )
added pre-caching for ASCII characters: use flag INTRAFONT_CACHE_ASCII in intraFontLoad()
added support for extended ASCII in text strings (e.g. “251” for the (c) copyright symbol)

http://www.psp-programming.com/benhur/

By with 0 comments
Pushpin (GBC misc)

Although it was first announced September 2000, Noah Vawter & Brian Whitman are proud to finally present Pushpin, a MIDI synthesizer kit for your Nintendo Game Boy Color. Pushpin converts your Game Boy into a MIDI ready device that you can control from any keyboard, sequencer, or software. It comes as a ROM file you program to any flash cartridge along with simple instructions to build a cable that hooks into the GBC’s Link Port – one end of the cable is a link connector, and the other is a MIDI in.

Pushpin is controllable from every dimension, including 90 MIDI CCs. It’s four channels of multi-timbral retro-video-game perfection. 2 square waves, a noise channel and a programmable wave channel. Each can be tweaked real-time from MIDI Controller messages. It’s a great handheld battery-powered performance tool. Use it with any hardware or software sequencer you choose. Pushpin listens to and interprets MIDI note messages, continuous controllers for every single possible sound parameter of the Game Boy, pitch bend messages, and program changes.

Pushpin requires an actual Game Boy Color. No other Game Boy or Game Boy Pocket or Game Boy Light or Game Boy Advance or SP or DS device or any emulator will work due to the hardware requirements.

Thanks to http://www.playeradvance.org for the news.

http://variogr.am/latest/?page_id=31

By with 0 comments
UME (Prototype) (NDS Game)

Sumiguchi is working on a rythm game for Nintendo DS and has released a prototype version today. You may find more information and a download here:

http://palib.info/forum/modules/newbb/viewtopic.php?forum=9&post_id=22825#forumpost22825

By with 0 comments
Othello (iPhone Game)

A native iPhone version of Othello, also known as Reversi has shown up from the weiPhone dev team. The game is available using the http://app.weiphone.com/installer/ repository.

Thanks to http://www.iphoneskinning.com/ for the news.

http://www.iphoneskinning.com/2007/12/othello-for-iphone.html

By with 0 comments
Garf v0.02 (iPhone Game)

Garf – a memory game for the iPhone/iPod Touch – similar to “Simon”. This is a very early preview.

Screenshot taken from http://www.iphoneskinning.com/

http://sourceforge.net/projects/garf

By with 0 comments
GoSub2 (Build 75) (A2600 Game)

atariland2600 has updated his game GoSub2.

Release notes:

Changes:
-When you lose a life, the enemy on screen changes color to yellow.
-Added 3 more mazes
-Opened the Easter egg back up
-Loosely defined what’s in each bank:
Bank 1 – Title screen info
Bank 2 – main game
Bank 3 – main game
Bank 4 – mazes
Bank 5 – Easter egg
Bank 6 – mazes
Bank 7 – maze info
Bank 8 – mazes (empty so far.)

http://www.atariage.com/forums/index.php?showtopic=111854&st=100

By with 0 comments
iSolitaire v0.6 (iPhone Game)

iSolitaire is a native version of Klondike Solitaire (same as XP Solitaire game) for the iPhone. The current features are:

– plays Klondike version of Solitaire
– double tap table for options screen where you can deal new cards, change the draw number (1 or 3) or show time/score
– nice surprise once you win (hint: see iSnake or Bounce for an idea what might happen)
– theme support. Add your own theme and easily switch via options screen. Included are default (thanks to armadillo), greenfelt and leopard (thanks to sunsurfin) themes

http://iphone.rustyredwagon.com/

By with 0 comments
MNPlight v2.14 (iPhone Application)

MNPlight aims at getting rid of the need for a computer with iTunes. It runs on your iPhone, and is able to modify the iPhone calendar, address book and iPod databases.

MNPlight can be of particular interest for Linux users who don’t have iTunes, but it can also be used by other users when they want to update their iPhone data when they are away from their iTunes computer.

If you keep using iTunes, you may experiment problems with the Calendar and the Address Book since modifications done on your iPhone won’t be seen by iTunes.

Changes:

Calendar:
Former imported events can be edited
Can switch between different calendars
Safari-Plugin:
Download Radio-Playlists to MNPlight folder
With expertise level 1 in Preferences, can add mime-types to download
File Browser:
New form to upload a file to the iPhone

http://movenplay.gforge.inria.fr/

By with 0 comments
PSPTI99 v1.0.1 (TI-99 emu for PSP)

PSPTI99 is a port on PSP of the version 0.1.0 of TI99Sim. TI99Sim is a very good emulator of Thomson TI99 home computer running on Windows and Unix. The emulator faithfully imitates the TI99/4 model.

http://dcemu.co.uk/pspti99-a-ti-99-4-emulator-for-psp-v1-0-1-80971.html

By with 0 comments