oware-midlet is an Oware and Reversi game for Java-enabled cell phones and Palm OS through the IBM Websphere Micro Environment. Games can be played with Bluetooth, Jabber, SMS, and other communication methods.
Wii Home is a “plugin” for Preloader. Wii Home is a homebrew which launches at startup of the Wii. You can, on the menu, select if you want go to the System Menu or to the HBC. You can also customize Wii Home with a theme of your choice.
Changes:
Added multi-languages support. Detect the language of the console. English is the default language.
Added French support.
Added German support.
Added Spanish support.
Added Italian support.
Added Dutch support.
Added possibility to change the cursor in png format. The cursor must be cursor.png and must be 96*96 in “WiiHome” folder.
Native Wii Code Downloader. Downloads Wiird .txt files from the Wiird code database to the sd card and renames them to the name of the game they are used for. To use the cheats in game, txt codes/cheats files must be converted into .gct format by using Wiicm or CheatManager.
Changes:
Version 1.1: Removed colins(:) from file names. All games should work now.
Not feeling up for work, school or some other event, now you have a medically valid excused absence at your fingertips with Sick Note.
QLife is eco-friendly Today application that is included simple clock and all-around today information. This application makes up for the weak points in existing dock clock application. In the screen, the bottom section shows a simple clock and the top section shows green campaign information, calendar, news, weather and the price index of stocks. Each View(cal, news, etc…) transits with animation a 10s, 20s, 30s, 1m interval(option value) and Data is updated automatically every 25 minutes. In addition, user can change background using iPhone(iPod Touch) photo library. From this, you can check the time and many informations easily.
Laby is a dungeon/maze game for Nintendo DS.
Thanks to http://www.playeradvance.org and http://www.nintendomax.com for the news!
The Reality Game is a collection of various card an board games in one binary.
Release notes:
It’s been almost 2 years since the last update of this game. Time flies.
I’m just filling another request from the forums, Zach asked for Checkers and Spoons, but I’m only giving him Checkers for now since it’s taken much longer than I thought to resurrect the game.
I also added left handed support for opening and closing the “hand” box(Press L or R) and fixed a few other bugs, but the game still crashes if you hit start to exit back to the main menu.
There’s also been a bug on the matchmaking side for the last little while that I didn’t notice, so it was impossible to play online, but local games still worked, sorry about that(not that anyone noticed :)). So, remember kids $_SERVER[‘REMOTE_ADDR’] not $REMOTE_ADDR.
And finally, I hope to get back to updating some of these games, but I’ve been using my free time to make a version of Explosive Gas for Xbox Community Games and it’s been quite a bit more work than I expected, but it’s almost ready.
Thanks to http://www.nintendomax.com for the news.
Slide2Unlock2 (S2U2) is a simple lock/unlock application which has the iPhone style slide unlocking. It can be used as a screensaver while you don’t use your device. And it’s has a CallerID function.
Changes:
* Compatible with S2U2 v1.45
* Option to change date & time position.
Devin updated his Punch Out style Atari 2600 homebrew game K.O. Cruiser.
Changes:
Added theme songs for both K.C. Nova (#2) and Russ Tick (#5). Nova’s song uses the first verse from Malguena. Russ uses the song “Home of the Range” which is the official anthem of Kansas.
Added some more sound effects – mostly just slight modifications
K.C. Nova now has a different disco song.
I made some internal changes to allow each “stance” to have a different flash glove color. Now, unblockable punches have a different color. I made it yellow in most cases.
Fixed the end-of-round health recovery logic. I actually had this working in a prior betas, but left it disabled in the last one.
Added rematch logic. Basically, you get one rematch per game. This is similar to being able to keep fighting after being defeated in Punch-out. Given there are only 6 boxers, I don’t currently bump you down the ladder if you lose.
Created a Rematch Screen.
Redid the graphics for the Game Over screen. The new version is far simplify than the last. I needed the bytes.
Revamped many of the boxer scripts so the difficulty does not jump dramatically as you advance through boxers.
The difficulty feature was modified. Level 1 is now the default and is equivalent to to Level 2 in the last version. In the new level 2, the effect of hits is halfed and the computer combo speed doubles. Level 3 also doubles movement speed and computer punch power.
http://www.atariage.com/forums/index.php?showtopic=121541&st=175
SyncManager works silently on background and forces custom behaviour on your ActiveSync cable connection.