News
Lead 8k (30-07-2007) (A2600 Game)

seemo has updated Lead 8k.

Changes:

– moving logo on title and options screen
– bordered ‘lead 1k’ option
– game over and options menu voices ‘wrap’ (press up while on first option to get to the last option, down while on last option to get to the first)
– ‘saw’ envelope option replaced by ‘1/0’
– intro sequence (skip with fire)
– ending sequence
– attract mode, if you leave the game on title screen, after a short while it will show the last played stage for some seconds, without showing the player ship (move the joystick or press fire to leave this mode)
– it is possible to carry only 4 smart bombs at once, but once you catch the 5th smart bomb, you get an upgrade as follows : 1st upgrade missile upgrade (red ship) 2nd upgrade side upgrade (ship can push/touch the sides without any effect – green ship) 3rd upgrade speed upgrade (ship moves faster horizontally – yellow ship) 4th upgrade 499 points bonus
– practice mode has been replaced by a continue mode: during the game over notify screen, you can press fire to continue the game from the ‘3rd last’ stage. Smart bombs, score and upgrades are lost
– there’s a 500 points bonus for perfect catch stages
– an audio sound is played whenever you miss on catch stages, enemies ‘flash’ when the ship is in range for a catch
(catch range should be wider now)
– the sides movement routine has been reworked
– the last 20 enemies of a stage are signaled by an effect on the bass notes volume

http://www.atariage.com/forums/index.php?showtopic=108514&st=25

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Dev-Fr.org Compo – Voting Time (NDS misc)

Taken directly from http://www.dev-fr.org

Yeah, dear members ! It’s time to choose your favourite homebrews! Check out the following links to choose your 5 favourite games, and your 5 favourite applications.

Here is the complete list of games
http://www.dev-fr.org/index.php?action=compogames
And the complete list of applications
http://www.dev-fr.org/index.php?action=compoapps

Next step: list here your 5 favourite homebrew, of the two different sections (games and apps). The rules are: one post per member, no double-accounts (we can detect it), no voting for yourself.

The first homebrew in your list gets 5 points, the second gets 4 points, the third 3 points, the fourth 2 points, and the last 1 point. If you choose your homebrew, you’ll get -50 points Wink

That’s all folks

http://www.dev-fr.org/index.php/topic,901.0.html

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wire3D v0.5 (GP2x Game)

Abstract 3D shooter with wireframe graphics made by charlieb.

Changes:

* Proper game menu system.
* Campaign and level play options
* Objects fade at distance (extra depth cue)
* Improved targetting and lock system
* Tutorial Campaign

http://www.gp2x.de/cgi-bin/cfiles.cgi?0,0,0,0,30,2288

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LightMP3 v1.3.0 (PSP Application)

LightMP3 is a simple MP3 player for the PSP. With the display set to minumum brightness the battery should last at least 9 hours. With the display off the battery should last at least 11 hours.

Changes:

-Added: Equalizers settings are now read from a file (look at equalizers)
-Fixed: volume boost is more precise (-20 Db / +20 Db)
-Fixed: with HOLD the analog was still working.
-Fixed: shuffle

http://sakya.altervista.org/new/index.php?mod=none_lightmp3

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iR Shell v3.6 (PSP Applicaton)

After more than six months here comes an update to iR Shell.

Changes:

# Added support for Team M33’s newest custom firmware (See note 1). If you don’t want to update to M33, you will still be able to use this new release with older OE firmwares
# Launch and multi-task with PS1 games from within iR Shell (works also via USBhostFS and NetHostFS) (see note 2)
# Backup ISO plugins now integrated into iR Shell 1.5 EBOOT and 3.5x EBOOT (also supports USBhostFS and NetHostFS)
# Backup UMD Video ISO support (also supports USBhostFS and NetHostFS)
# Direct switching between 1.5 EBOOT and 3.5x EBOOT via new shortcut combo
# System-wide “Quick Exit” function to quickly shutdown games, homebrew etc and return to iR Shell
# Improved Autoboot to iR Shell plugin
# New Comic Reader plugin based on PSPComic for CBZ and CBR files by suloku – Original version by Archaemic
# Added the ability to flash/blink the menu highlighting cursor.
# Added support for adhoc PC nethostfs connection under 3.xx CFWs (some additional firmware files required)
# Added a new config item in configurator to turn on/off the Music button for screen capture.
# Other bugfixes and tiny improvements.

http://www.irshell.org/showthread.php?tid=23

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Hexaxis XXI (Update 8) (PSP Game)

Tim Willhack has finally released Hexaxis XXI Update #8! The homebrew puzzle game with the great visuals, great music, etc..

Thanks to darthpaul & http://dcemu.co.uk for the news.

Changes:

– Added Unique 3D menu system
– Added 3 modes
1. Standard (With Preview)
2. Advanced (No Preview and faster)
3. Quick Run (3 minutes)
– Zipped content is under 14megs! ~17.5 megs unzipped (thats less than the last update with less content)
– Added High Score table with Score, Level and Highest Multiplier and Verification code for each mode
– Added 2 new levels Sleepy Spudgy and Tornado Card (Removed Hippie Tie Die)
– Added Logo and Menu Music
– Added Rotating Level Select Menu with mp3 preview and background / color preview
– Added fonts with shadows for menu and HUD
– New Pause Screen allows you to change the level without restarting or go back to main menu without losing the running game
– A ton of new transitions from everything from the logo to the pause screen
– Much cleaner and readable HUD during gameplay, including keeping the multipliers off unless you have them
Square button is another turbo button but half way between turbo and regular speed
– If you put a dice down and it resets to the top, you have to let go of down before the dice will move down unless you are holding up
– If you put a 1 down, its bad! The grid will fade out so you can barely see the dice until you put another down, this is meant to screw you up
– Fixed very major bugs with the combo / multiplier system getting stuck
– Added Drop combos, Wipe Combos, and total multiplier (all of them added up)
– Added Verification codes which are unique to each mode,score and multiplier to stop cheating
– If you are in a game, if you try to start over it asks if you are sure before restarting
– The further you get in the 2 main modes the faster everything goes
– Advanced mode starts faster than Standard
– Preview line is off for Advanced and Quick Run

http://www.darksoft.net/hexaxispsp.php

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REminiscence PSP v0.1.9 (PSP misc)

REminiscence is a re-implementation of the engine used in the game “Flashback: The Quest for Identity” made by Delphine Software and released in 1992. REminiscence was created by Gregory Montoir. This update to the PSP version was created by Sektor (gtamp.com/PSP).

http://gtamp.com/PSP/index.php

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Wee Basic (Alpha 1a) (NDS Application)

marovada has updated Wee Basic, a basic interpretor for the Nintendo DS.

Changes:

– fixed text references in start screen to save/load
– new font
– better cursor character
– fixed some cursor bugs.

http://freescifistories.wordpress.com/

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Starcraft Ghost GBA v0.4 (GBA Game)

Thommasc has updated his early attempt to bring Starcraft Ghost to the Gameboy Advance. This version adds scrolling to the map.

http://playeradvance.org/forum/showthread.php?t=9200

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Mine Sweeper v1.1 (NDS Game)

Mine Sweeper is a conversation of Minesweeper for the NDS by stefan.

http://palib.info/forum/modules/newbb/viewtopic.php?viewmode=flat&type=&topic_id=3371&forum=9

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