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DSF (NDS Application)

DSF is a Brainfuck Interpreter for Nintendo DS. More about Brainfuck: http://www.muppetlabs.com/~breadbox/bf/

http://www.neoflash.com/forum/index.php/topic,4971.0.html

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DSBash (NDS Application)

DSBash is a Bash.org Quote reader.

-Needs to be DLDI Patched-
-Wifi needs to be configured with an official game.

http://www.neoflash.com/forum/index.php/topic,4958.0.html

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Look Out v0.70 (PSP Lua Game)

Look Out! is a simple Lua coded game. Yor goal is to reach the other side of the screen avoiding multiple bullets.

http://www.neoflash.com/forum/index.php/topic,4952.0.html

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Bugz (PSP Lua Game)

The aim of the game is to pop as many bugz as possible by starting a chain reaction of bugz popping. Each level has a varying amount of available bugz and a set target for the number of bugz you must pop to advance to the next level. You only get one attempt per level, so choose your initial position wisely, timing is key!

http://www.neoflash.com/forum/index.php/topic,4965.0.html

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Dororos Adventure (PSP Game)

One day Dororo found he had run out of tea and lacking exercise decides to trek into the forest and up the mountain to collect some more tea leaves (special brew no.3).

Along the way Dororo soons finds someone has been dropping little tied up bags. He decides to collect them all and follow the trail so that he can give them back.

http://www.neoflash.com/forum/index.php/topic,4967.0.html

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Bumper Harvest (PSP Game)

Bumper Harvest is a tribute to a very popular (and very addictive) casual game for the PC.

Instructions:

Use the D-Pad to aim the ball launcher left and right.
Hold down L to fine-tune your aiming.
Fire the ball by pressing X.
As the ball hits the small bumpers, they light up and are removed from the
field. Hit all the red bumpers to progress to the next level.

Red bumpers are worth 200 points; all others are worth 100 points.
Green bumpers give you 3 targeting guides each. There are two on each level.
Hold down R while aiming to use a targeting guide.
Guides are not saved between levels, so use ’em or lose ’em.
The yellow bumper gives you a bonus score multiplier. There is one on each level. All bumpers hit after the yellow bumper on the current shot are worth 10 times their normal score.
There are also two fixed bumpers on each level which are simply obstacles, and two active bumpers which give the ball a boost.
At the bottom of the screen is the return chute, which gives you a free ball if the ball lands in it at the end of the shot.

http://www.neoflash.com/forum/index.php/topic,4956.0.html

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Lets Roll (Final) (PSP Lua Game)

Simple yet entertaining game demonstrating the possibility of motion integration and pseudo 3D in Lua.

http://www.neoflash.com/forum/index.php/topic,4888.0.html

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Academic Aid Scholastic Suite v6.0 (Rev. 753) (PSP Application)

This is an educational tool for PSP which “aids” students in areas of Algebra I, Algebra II, Calculus/PreCalculus, Physics I and Physics AP and any type of math with use of inbuilt calculator.

It spans a total of 45+ Equations. The usage is simple: user simple inputs the variables for equations/formulas and it does pages of tiresome work automatically and INSTANTLY.

http://www.neoflash.com/forum/index.php/topic,4884.0.html

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Muepp Muepp v3.2 (GP2x Game)

Achim Tobler has updated his “catch the smily” game Muepp Muepp.

This release should be more “stable”, but in particular no details were made public for this release.

http://forum.gp2x.de/viewtopic.php?t=5243&start=30

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HighMoon DC (DC Game Port)

HighMoon is an Artillery/Worms-like duel game.

http://www.dciberia.net/tiki-read_article.php?articleId=717&comzone=show#comments

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