This is a port/improvement of the web-based iPhoneFanClub Blackjack Game to iPhone’s native UIKit framework. Many features are yet to come.
Thanks to http://www.emuholic.com for the news.
This is a port/improvement of the web-based iPhoneFanClub Blackjack Game to iPhone’s native UIKit framework. Many features are yet to come.
Thanks to http://www.emuholic.com for the news.
VNsea is a graphical VNC client for both the iPhone and the iPod touch based on Chicken of the VNC for Mac OS X.
Please note that server passwords are currently stored in plaintext in the preferences file and shown unprotected on screen. This will be fixed as soon as the client is mostly functional. Right now, functionality takes precedence over local security.
Changes:
Numerous bug fixes and enhancements, including adding keyboard, right mouse, landscape, and zooming support. Many thanks to new project member Glenn Kreisel for all his hard work in this release!
Main screen reorganised a little.
There is a new preferences screen, currently a little empty. In future versions many more preferences will be added.
A controls bar has been added to the remote screen display. It has buttons for toggling the on-screen keyboard, modifier keys, right mouse, and zooming settings. The “X” button closes the connection. Tapping the system status bar will hide and show the controls bar.
Issue 5 : No Keyboard access
Issue 9 : Need to right-click
Issue 11 : Need option to disconnect from server
Issue 13 : Landscape support
Issue 15 : Use placeholder values for all server info fields instead of default values
Issue 16 : Screen Scaling would also be handy
Issue 17 : Validate server info fields when saving
Issue 26 : Server password field is not bulleted out
Issue 27 : Passwords are stored in plaintext in preferences
Issue 35 : Inability to cusomize port number
Issue 41 : No warning when deleting a server
Issue 50 : Show an optional target mark on the “click” hot spot
Issue 51 : Ask for password before connecting if password left empty in server settings
Issue 52 : Use a better keyboard layout for editing server settings
Issue 63 : weird hang when deleting lines from gvim
Issue 64 : Click “New Server” then Cancel..Leaves “new server” entry in server list
Issue 65 : Sort list of Servers
iFrotz is an Frotz Z-Machine interpreter for iPhone.
Changes:
Smarter Auto-scrolling.
Bug fixes (fix periodic hang when selecting a new game after aborting, fix garbled text printing right after game auto-restore, misc. status line bugs).
Allow cursor in upper window (Bureaucracy).
Allow games to erase screen.
Support Trinity and AMFV by pretending screen width is 80 columns when these games are detected.
ZodTTD is about to port the Gameboy Advance emulator gpSP to Apple’s iPhone! Here is what he had to say:
My W.I.P. port of the amazing GBA emulator gpSP (originally made by Exophase), has been given a name. At least until something better comes up, it is being called gpSPhone.
I have got input and the dynarec working. I am cleaning up the controls and making sure it runs ok. I am looking for some people to make a video of gpSPhone “in action”. If you are able to deal with an early build and make this video for me, please be sure to register at zodttd.com and let me know you’re interested via comments. Be sure to use a valid email and/or MSN when signing up. Thanks.
Well it took a few days of figuring out how to get the Toolchain 0.30 for iPhone compiled correctly. I finally got that done about 12 hours ago. Within the past few hours I’ve got gpSP compiled for the iPhone & iTouch. And best of all:
I GOT HOMEBREW / GAMES RUNNING ON THE iPHONE & iTOUCH!
Now the catch is, I still have to implement controls for this port before anything is playable of course. I landed up just skipping the GUI for the file selector and hardcoding a rom path. That will change immediately once I get controls implemented. After that the next step will be sound.
Also keep in mind I am currently using the interpreter for this initial build. I will switch over to the ARM dynarec very shortly.
A huge thanks goes to Exophase for creating his very well made GBA emulator, gpSP. Without it, GBA on handhelds such as this wouldn’t be worth it.
Expect a release of gpSP for the iPhone & iTouch shortly, as in, within day(s).
T3 got their hands on the new European iPhone, and to their delight (and dismay), the phone is pre-installed with firmware 1.1.2—which is newer than the 1.1.1 firmware we currently have in the states. Believe it or not, it’s actually packing some new features. But before you ask, their early testing shows that current Jailbreak software is no longer functional. So that whole saga continues!
Read the full article by following the link below…
http://gizmodo.com/gadgets/crap/uk-iphone-launching-with-112-firmware-jailbreak-broken-318611.php
The home of NES.app, a Nintendo Entertainment System (NES) emulator for iPhone’s has moved. Check the link below for the new page.
This is a port of the Asterisk PBX to the Apple iPhone. It is still in early testing, but it complies, runs, and handles calls without issue. All the code is released under the GPL v2. Tested with iPhone firmware 1.0.2, not tested with 1.1.1.
Feedback is much appreciated. If you are using Asterisk on your iPhone successfully, or are having issues, or have some patches, please let the author know.
Here is a sneak screenshot of iSwitcher v1.80, which should be out soon. iSwitcher is a theme / keyboard swapping iPhone application
Labyrinth is the iPhone version of the classic game where you control a steel ball by tilting a wooden labyrinth. It is controlled by the iPhone accelerometer and is, as far as I know, the first iPhone game rendered using OpenGL ES.
Thanks to http://www.emuholic.com for the news.
This process is designed to rebuild your lock table in the seczone area and repair the damage done by the original anySIM unlock. In essence, it re-virginizes your phone.
Get the whole tutorial and a script at the linked page below.
http://code.google.com/p/iphone-elite/wiki/RevirginizingTool