Atari 2600 News
Sword of Iffrit (Beta 27) (A2600 Game)

ultima (before known as rpgfaker) updated his action game Sword of Iffrit from 2009. Loki the God of Mischief has stolen the sword of Surtr and split it into 3 pieces. You play as the viking Haldor on your quest to find the sword fragments and return them to your longhouse.

Release notes:

I have added most of the cycle savings to the last beta to make an improved version of the random placement version. New torch item will light rooms and caves

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Kickman v1.003 (A2600 Game)

Kickman aka Unicycle Balloon Kicker by darryl1970 is a simple version of a balloon-popping uni-cyclist.

The author describes the making of in such a nice way, so we have to quote it:

I was bored, so I drew a KickMan uni-cyclist for the VCS. Since I had that sprite, I decided to draw a balloon. Since I had a cyclist and a balloon, I decided to animate them. I then added the moving balloons and ability to kick. Since I had the animation, I decided to add a simple tune. Since I had all of that, I decided to add a background.

The game already plays nice and is colorful, but it’s not yet complete. If the author keeps on working on this, very much depends on user feedback, as usual.

http://atariage.com/forums/topic/256099-unicycle-balloon-kicker/

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Carrot Kingdom (Teaser Demo v0.6a) (A2600 Game)

Jinroh keeps on working at his Atari VCS Jump’n Run Carrot Kingdom.


Changes:

Update 7/28/2016 – Fixes flamethrower sound buzzing on lives screen.

http://atariage.com/forums/topic/243605-carrot-kingdom-work-in-progress/

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The Gizzle Wap and The Strange Red Tree (Update 86) (A2600 Game)

The Gizzle Wap and The Strange Red Tree is a game for Atari VCS by Mountain King.

Deep in the JThainian forest, in the clearing where the Zazzle Flies play a Strange Red Tree took root over night. It made an unsettling hum and gave off a noxious odor poisoning many of the flies. Camy, the strongest of his brood sought help from the defender of the woods, a small bouncing creature known as the Gizzle Wap. He would know what to do.

The Gizzle Waps solution was simple: Remove the Strange Red Tree. But there was another problem. Coinciding with the appearance of the red tree came the Myrmica a race of mindless insects that feed upon the inhabitants of the forest. Even worse the Myrmica never come alone. They serve the Invicta. Unlike the Myrmica, the Invicta are cunning and tenacious. They will not be satisfied until they control the entire forest or see its destruction. The tree is most certainly their machination.

The plan to remove the tree and defeat the Invicta was not as simple. The only creatures strong enough to pull the tree out of the ground are the Pegsi. The Gizzle Wap would attract the Pegsi to the clearing with cloud fruit and convince them to remove the Red Tree. Once the tree has been removed, the Invctas magic will be weakened and their lair should be revealed. The final step will be to confront the Invicta.

Changes:

1. The Red Tree spreads an invisible cloud of poison when you remove the tree from the clearing. The Gizzle Wap is not immune. You will continue to take damage until you find and reveal the Invicta’s lair. You don’t have a lot of time.
2. The final fight with the Invicta Prime is more dynamic. There is more than one way to defeat him.
3. Changed the score font to a custom font “Leaf” on both the title screen and game.
4. Lightened the colors of the Culex and the Wasp so they can be seen better on real hardware.
5. Added the Zazzle fly to the Final cut scene.
6. Tweaked the back round slightly in the final cut scene.
7. Added the Gizzle Wap’s friends to the post attract scene.

http://atariage.com/forums/topic/233975-the-gizzle-wap-and-the-strange-red-tree-final-version/page-5

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Carrot Kingdom (Teaser Demo v0.5.2) (A2600 Game)

Jinroh keeps on working at his Atari VCS Jump’n Run Carrot Kingdom.

Changes:

Update 7/15/2016 – Fixes Jittering.

http://atariage.com/forums/topic/243605-carrot-kingdom-work-in-progress/

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Back 2 Back (A2600 Demo)

Back 2 Back by Red Sector Inc., released at Sommarhack 2016.

Back2Back

http://www.pouet.net/prod.php?which=67745

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Color Gotcha 2600 (06-07-2016) (A2600 Game)

Color Gotcha 2600 is a new Atari 2600 game by LS_Dracon.

The “square” player chases the “plus” player. Try to catch the plus symbol to earn points. It’s a 2 player only game at the moment but there are plans to add artificial intelligence for one player only.

Changes:

* Fixed the timer – now runs up to 99 just like the arcade
* Hit Pause – now the maze is cleared and the game freezes by 1 second or so, every players hit – just like the arcade 🙂
* Removed the black bars at corners.
* Press joystick button to restart the game or reset switch to reset anytime.

http://atariage.com/forums/topic/254521-color-gotcha-2600/

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Color Gotcha 2600 (05-07-2016) (A2600 Game)

Color Gotcha 2600 is a new Atari 2600 game by LS_Dracon.

The “square” player chases the “plus” player. Try to catch the plus symbol to earn points. It’s a 2 player only game at the moment but there are plans to add artificial intelligence for one player only.

http://atariage.com/forums/topic/254521-color-gotcha-2600/

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Plasma (4k Intro A2600)

Plasma by XayaX is a plasma effect in only 4k for the Atari VCS.

http://www.pouet.net/prod.php?which=67686

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Bananas Are Good (03-06-2016) (A2600 Game)

atari2600land keeps on developing games for the Atari VCS. Have you seen Bananas Are Good yet? Protect your bananas from nasty fruit flies! They’re coming after your banana! What are you to do? Armed with your fly swatter, the object of the game is to swat as many flies as possible.

http://atariage.com/forums/topic/253154-bananas-are-good/

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