Comic Book Viewer (CBZViewSS) is capable of viewing .CBZ comic books with JPEG files (quite known format) on Dingux-based devices. See readme.txt for details!
http://dl.openhandhelds.org/cgi-bin/dingoo.cgi?0,0,0,0,113,513
Comic Book Viewer (CBZViewSS) is capable of viewing .CBZ comic books with JPEG files (quite known format) on Dingux-based devices. See readme.txt for details!
http://dl.openhandhelds.org/cgi-bin/dingoo.cgi?0,0,0,0,113,513
Code Copy is a simple puzzle game in Lua using Love 2D. You are represented with a block pattern at the start of each level, the goal is to reproduce the pattern in the level by firing a shot that will either set a block or remove a block.
http://dl.openhandhelds.org/cgi-bin/dingoo.cgi?0,0,0,0,25,511
Deminor is a simple Minesweeper style game, written using SDL. Ported to Dingux by Coccijoe.
http://dl.openhandhelds.org/cgi-bin/dingoo.cgi?0,0,0,0,25,512
openMSX is one the most advanced emulators of MSX, an 8-bit home computer system from the 80’s for which many great games exist. Compared to the preview version, this version starts up much quicker, has a more responsive and better designed OSD menu and has a virtual keyboard.
Release notes:
This release builds on the previous one, in the sense that we worked out the features a little more. We added a lot of scripts to help you with Tool Assisted Speedruns (TAS), one of the reasons openMSX got officially approved as a TAS capable emulator on TASvideos.org. The reverse feature also got some updates while doing this. For the rest, this release does a lot of smaller fixes and additions.
http://boards.dingoonity.org/dingoonity-news/openmsx-0-8-1-3536/
gpChip is a Chip 8 interpretor / emulator for Dingux. Ported to Dingux by coccijoe, initially coded by garzul for GP2x.
http://dl.openhandhelds.org/cgi-bin/dingoo.cgi?0,0,0,0,73,510
Hacked Hexen (HHexen) is an Open Source Hexen engine based on K.Robillard’s Linux Hexen engine. Hexen is a first person shooter, commercially published by id Software 1996 and developed by Raven Software.
The download does not come with the data files, which are required to play the game!
Changes:
-> Aiming
-> Default controls
-> Config/save folder altered from ./ to ~/.hhexen/ (Now uses the home directory)
-> Screen Scaling (Activated on the “more…’ section of the options)
-> Source code!
http://dl.openhandhelds.org/cgi-bin/dingoo.cgi?0,0,0,0,30,509
Coccijoe updated Mika Halttunen‘s game Formido for Dingux.
Formido is one of those games, where you are loaded with some guns and you go shooting different things. ‘Things’ in this case are big, ugly, – not green though – alien insects. The idea is to kill as many of those bastards as possible. Eventually they will overcome you, but struggle as long as you can. There are some power-ups to aid you in your honorable quest. Keep in mind, that those critters are rather tough and generally do nasty things when in close range of any player-characters.
Formido is released under the terms of the GNU General Public License (GPL). Read the included documentation for details.
Changes:
– The configuration key is now saved after changes in the menu.
– highscores are saved at present.
– Adjustment of graphics / distance etc…
– added the hold button to take a screenshot (stored in “home / Formido).
http://dl.openhandhelds.org/cgi-bin/dingoo.cgi?0,0,0,0,30,500
Gmu is a music player for the Wiz. Gmu supports Ogg Vorbis, MP3, Musepack, FLAC and various module formats (such as s3m, stm, it, etc.). It also includes a playlist and a file browser.
Changes:
* Internet streaming audio support on network-enabled devices (for web radio, currently mp3 only)
* Graphical spectrum analyzer
* Support for PLS playlist files
* Fixed time display for very long playtimes
* Window icon for platforms running Gmu in a windowed environment
* Per default Gmu’s file browser now advances to the next file when adding a file (optional)
* Configurable verbosity on stdout (with the -v flag)
PokeMini is an Open-Source Pokemon Mini emulator for various systems.
Changes:
Debugger is now complete!
Reordered menu items better
Added Dingux platform (Thanks coccijoe for the port src code)
Fixed issue of sound going out of sync
Separated piezo filtering (now works with any sound engine)
Fixed result of SUB instruction with decimal mode
Fixed PRC rate divider
Corrected some options in configurations file
Multicart support
Made sure shared EEPROM and cfg files are only saved on emulator’s executable directory
Added “Sync cycles” option that allow to trade between performance and accurancy, higher value can speed up emulation but may cause problems
Pressing Left/Right while browsing will now page up/down, selecting drive is now C+Left and C+Right
Unofficial colors palette changed (but still backward compatible)
New zooms: 5x (480×320) and 6x (576×384)
Loading ROM from ZIP package is now supported
More palettes and 2 custom ones, they can be edited by pressing A
Win32 platform is now fixed and updated
Joystick can now be re-defined in portable devices
SDL Only: Keyboard can now be re-defined under “Platform…”
Dreamcast Only: PAL/NTSC can now be selected under “Platform…”
NDS Only: Added FPS counter and rumble pak level adjustment
PSP Only: Zoom from 1x to 4x can now be changed under “Platform…”
PokeMini is an Open-Source Pokemon Mini emulator for various systems. It now has been ported to Dingux by Coccijoe.
http://dl.openhandhelds.org/cgi-bin/dingoo.cgi?0,0,0,0,71,508