Dingoo News
UAE4ALL (RC 3) (A500 emu for Dingoo Linux)

chui, mainly known from the Dreamcast-Scene, got a Dingoo handheld a while ago. As this is not enough he also gets active for the Dingoo and released another update of UAE4ALL. UAE4ALL is a very highly compatible Amiga 500 emulator and runs plenty of games almost flawless.

Features:

Frameskip between 0-1 without sound and 1-2 with sound.
Fast FAME Motorola 68000 core by Fox68k.
Savestates support.
Autoframeskip for real speed.
Dreamcast SD-Card support.
Mouse & Keyboard Dreamcast supported.
Virtual Keyboard with triggers L-R.
Joystick is emulated with digital pad + A,X buttons.
Mouse is emulated with analog pad + Y,B buttons.
Fast sound with 8 buffers synchronized.
Filemanager with subdirectories access.
Complete menu with ‘start’ button: load, throttle, frameskip, reset…
2 joysticks emulated.
Under PAL dreamcasts ask 60-50Hz selection.
Save disks changes to VMU.
Superthrottle mode for speed up intros and loading time.
SH4 exceptions catched for stability.
ADZ support (ADF floppy image gzip compressed)
2 floopy drives emulated.

Changes:

– 30% speed increased: Sound and Video render improved.
– Savestates support: The length of a savestate file is 200-300KB, so SD-Card is needed.
– Dreamcast SD-Card support.
– New option menu for screen position.
– Uses latest FAME Motorola 68000 core: More stable, fast and accurate

Thanks to http://boards.dingoonity.org/dingoonity-news/uae4all-rc-3-3296/ for the news.

http://chui.dcemu.co.uk/uae4all.html

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TiznajoS Graphics Editor v1.7 (Dingoo Application)

TiznajoS Graphics Editor (TGE) is an old school 2D graphics editor for native Dingoo!

http://mythomizer.blogspot.com/

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The Clue (27-02-2011) (Dingoo Linux Game Port)

German developer “SiENcE” has ported “Der Clue” (in English: “The Clue”) to Dingux. The original game was developed by neo Software. Later on the game has been redone using SDL (see here: http://cosp.sourceforge.net/ ).

All you need to know about the game, can be found out at Wikipedia: http://en.wikipedia.org/wiki/The_Clue!

German and English version are available.

http://crankgaming.blogspot.com/2011/02/clue-ported-to-dingux.html

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Anagramarama v0.1 (Dingoo Linux Game Port)

Anagramarama – a FREE word game for Linux, Windows and BeOS.

The aim is to find as many words as possible in the time available. Get the longest word and you’ll advance to the next level.

You must use SiENcE’s virtual mouse driver to select letters!

http://dl.openhandhelds.org/cgi-bin/dingoo.cgi?0,0,0,0,25,478

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PocketSNES v2.1 (SNES emu for Dingoo)

Reesy updated PocketSNES for native Dingoo OS!

Changes:

* Both SIM and APP now available
* Rom Browser can now browse SD card ( or should..I can’t find my SD card, so I can not test )

http://boards.dingoonity.org/dingoo-releases/pocketsnes-port-v2-for-native-firmware/

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Jump N Blob (04-01-2011) (Dingoo Linxu Game)

The island of Malis is in grave danger! The infamous Beast King and his army of monsters try to invade the peaceful homeland of the blobs, in order to reign the whole island. Those small, kind creatures are to be enslaved and most of them are unable to oppose their tormentors. However if YOU take the role of Blob, one will rise to defend their freedom.

http://boards.dingoonity.org/dingoonity-news/jumpn'blob-dingux/

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PocketSNES v1.2 (SNES emu for Dingoo)

Reesy updated PocketSNES for native Dingoo OS!

Changes:

v1.2 uploaded – check first post for links

SRAM bug fixed – saves should now be correctly saved/loaded from the same directory as the currently loaded ROM.
Graphical preview now added to save state menu.

Let me know if you have any issues with the save states – I had to make a lot of changes to get it working as all of the code is designed for streaming to disk and not memory, so its quite likely I’ve broken something but I’ve not had any problems during my testing.

Later
Reesy

http://boards.dingoonity.org/dingoo-releases/pocketsnes-port-v1-for-native-firmware/

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SMSPLUS v1 (Master System emu for Dingoo)

Another emulator port by Reesy, SMSPlus!

Release notes:

Hi,

Yes thats right its another SMSPLUS port…you can never have too many ports right 😉

I started this before Dingear was released, if I had known someone else was working on a port I would probably not have bothered but hey the work is done now so I may as well release it.

Just in case you have never heard of SMS Plus, it is a Sega Master and Sega Game Gear Emulator originally created by a bloke called Charles MacDonald ( http://cgfm2.emuviews.com/ ).

Downloads are below.

http://reesy.gp32x.de/smsplusv1.zip
http://reesy.gp32x.de/smsplusv1_src.zip

Installation instructions can be found in the readme.txt found in the zip file but basically just copy the contents of the smsplusv1.zip file to the Games directory on your Dingoo and then update your jukebox. You should then be able to launch SMS and GG roms via the Roms menu option on your Dingoo.

Press SELECT to enter the menu system where you can change various settings and save or load your games etc.

The emulator is based on the excellent Dingoo SDK created by Flatmush and Harteex and so should work on all Dingoo models.

Later
Reesy

http://boards.dingoonity.org/dingoo-releases/smsplus-v1/

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PocketSNES v1.1 (SNES emu for Dingoo)

Reesy ported PocketSNES to native Dingoo OS!

Changes:

V1.1 fixes issue with sound rates

http://boards.dingoonity.org/dingoo-releases/pocketsnes-port-v1-for-native-firmware/

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DinGear v2.0 (Master System emu for Dingoo)

Dingear is a Sega Master System/Game Gear/SG-1000 emulator based on a heavily modified SMSplus engine specifically crafted for the Dingoo A320 console.

Changes:

– Unexpected resets, freezing or tiles corruption bug should now be fixed.
– DinGear can now run ColecoVision games too (.COL).
– Fixed shadow dancer.
– Fixed some synchro issues occuring with the LCD.
– Added a configuration menu to alter the pixels clock & blanking periods.
– Fixed sound speed.

http://boards.dingoonity.org/dingoo-development/dingear-v1-0/60/

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