News
Mountain King updated his new WIP Atari VCS game The Gizzle Wap and the Great Blizzard.
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It’s the holidays in Sundra. A great blizzard hit the land suddenly trapping anyone that was unfortunate enough to be caught outside. You play as the Gizzle Wap and the Moum Moum searching the land for survivors. Move the Gizzle Wap left and right and press up to jump. The Moum Moum will follow. Press the fire button to dig in the snow to search.
Listen closely to the Moum Moum. He has a better sense of where a creature might be buried. Dig where he sings. You may have to scan an area more than once to find something. He will not sing if he is standing on the Gizzle Wap or if he is too high in the sky.
Changes:
1. When finding a Fraze branch or bacon the Moum moum will no longer carry them away. Instead he will carry the Fraze a few feet away and eat it and then return. The Bacon Gizzle wap needs to touch to eat it. He will make a quick buzz sound when eating.
2. Bacon heals the Gizzle Wap more effectively.
3. The Moum Moum and the Gizzle Wap turn blue when their health becomes critically low ( no death yet)
4. You can no longer “spam” Dig. Instead you must wait until your previous hole fills before digging a new hole. Don’t worry the storm is pretty harsh. The Hole will fill quickly.
5. If the Blue Bunipy or the Cruncher becomes reburied, you will need to redig a hole where they are to rescue them.
6. When searching for food, there is a chance you will disturb a nest of ground Gnats. The warriors will relentless attack you. Dodge their attacks and dig holes to stop them.
7. Objects and creatures no longer “morph” This was a bug resulting from assigning multiple sprites to one virtual sprite.
http://atariage.com/forums/topic/259569-the-gizzle-wap-and-the-great-blizzard-tent-name-wip/
Onduck Games Super Plumber Run got an update! Collect coins and avoid enemies and obstacles in this Super Mario Run style game.

Changes:
* Added Google Play Leaderboards and Achievements
* Some optimizations and bugfixes
https://play.google.com/store/apps/details?id=com.onduck.plumberrun
SuperMageWorld is a Jump’n Run game by JacPete.

Help Trisha on her way to defeat the enemies before the kingdom runs out of time. Jump and run through more than 50 levels in 5 different worlds (Jungle World, Castle World, Desert World, Ice World, Ghost World). Face different enemies, boss battles and traps in each world.
Changes:
– Fixed a bug that caused a flickering border on 16:10 devices.
– Falling platforms in greenlandvalley got a better collor.
– Have fun playing this jump and run game and thanks for the feedback!
https://play.google.com/store/apps/details?id=com.Witch.World
Realms of Idle is a strategy game for Android by ilMare Games.

Release notes:
– Better screen adjustments
– More bugfixes
https://play.google.com/store/apps/details?id=com.ilmare.RealmsOfIdle
Avva:CandyReact by EvrythngEnterprises is a free candy based, endless game that tests your reaction speed, precision and concentration through sorting candy gumballs.

https://play.google.com/store/apps/details?id=com.EvrythngEnterprises.Avva
Oolite is a space sim game, inspired by Elite, powered by Objective-C and OpenGL, and designed as a small game that is easy for users to pick up, modify and expand upon. Almost every aspect of the game can be changed by using simple, free graphics packages and text editors. Ported to Pandora by ptitSeb.
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Changes:
* Avoid writting to the NAND
http://repo.openpandora.org/?page=detail&app=oolite_ptitseb
FCE Ultra GX is an NES emulator based on FCEUX. With it you can play NES games on your Wii/GameCube. The GUI is powered by libwiigui.
Features:
* Wiimote, Nunchuk, Classic, and Gamecube controller support
* iNES, FDS, VS, UNIF, and NSF ROM support
* 1-4 Player Support
* Zapper support
* Auto Load/Save Game States and RAM
* Custom controller configurations
* SD, USB, DVD, SMB, Zip, and 7z support
* Custom controller configurations
* 16:9 widescreen support
* Original/filtered/unfiltered video modes
* Turbo Mode – up to 2x the normal speed
* Cheat support (.CHT files and Game Genie)
* Famicom 3D System support
* IPS/UPS automatic patching support
* NES Compatibility Based on FCEUX 2.2.0+ (r2818)
* Open Source!
Changes:
* Hide saving dialog that pops up briefly when returning from a game
* Don’t ignore buttons when zapper is enabled. prevented “Gotcha! The Sport!” from working (thanks liuhb86!)
Free and legal NES roms to try with this emulator can be downloaded from here.
http://code.google.com/p/fceugc/
Visual Boy Advance is a Game Boy / Game Boy Advance Emulator for Wii / GameCube, based on VBA-M. The code is a continuation of Softdev and emu_kidid’s efforts, and uses libogc and devkitppc. The GUI is powered by libwiigui.
Features:
Wiimote, Nunchuk, Classic, and Gamecube controller support
SRAM and State saving
IPS/UPS/PPF patch support
Custom controller configurations
SD, USB, DVD, SMB, Zip, and 7z support
Compatibility based on VBA-M r927
MEM2 ROM Storage for fast access
Auto frame skip for those core heavy games
Turbo speed, video zooming, widescreen, and unfiltered video options
Changes:
* Hide saving dialog that pops up briefly when returning from a game
http://wiibrew.org/wiki/Visual_Boy_Advance_GX
Aventura by Cleber Casali is a port/conversion of Adventure from the Atari 2600 for Mega Drive/Sega Genesis and Sega CD. Please report any bugs or differences from the original worth fixing directly to the author.

Changes:
* Fixed a bug that could cause the game to freeze when eaten by a dragon near the bottom of the screen.
http://devster.proboards.com/thread/1189/aventura-port-conversion-adventure-atari
Chris Cacciatore is heavily working on his NES game Nebs & Debs and hopes to have it ready in late spring 2017. The game itself is a platform game. For now you can run, jump and collect diamonds.
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http://nintendoage.com/forum/messageview.cfm?catid=22&threadid=169549