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Tomb Gator v3 (WIP) (NES Game)

Tomb Gator by Christopher Addolorato is yet another NES game in development using the fabulous NESmaker. Collect coins but don’t forget to jump too 😉

Tomb Gator Gameplay V3
Watch this video on YouTube.

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PSn00bSDK (PSX SDK)

PSn00bSDK is an open-source PS1 SDK project that aims to be as close to the official SDK as possible.

PSn00bSDK is a 100% free and open source SDK for developing homebrew games and applications for the original Sony PlayStation. The SDK consists mainly of libraries and some tools for converting and building resources to be used on the console.

While PSn00bSDK is currently a work in progress the project aims to develop an SDK that is as close to the official Sony SDK as possiblein in terms of supported hardware features which include GPU, GTE, SPU, CD, MDEC and controller/memory card peripherals and a library API written to follow the official SDK’s API syntax. With extensive low-level technical documentation of the PSX readily available (such as nocash’s PSX specs) there should be no excuse to not have full support of the aforementioned hardware features.

The PSn00bSDK libraries are written mostly in MIPS assembly language with compiler generated code limited to small and moderately sized support functions for best possible performance and to keep the runtime library footprint as small as possible. Many of the library functions avoid using BIOS calls such as C string and memory manipulation functions and use pure assembly equivalents for improved performance for memory and string manipulation operations.

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Relic Hunter v2019.06.03 (WIP) (NES Game)

Relic Hunter is a NESmaker game currently being in development.

Relic Hunter - Up to World 2 gameplay
Watch this video on YouTube.

Current notes:

Some progress of Relic Hunter so far. I’d like to flesh out some of the stages some more, and it still needs some polish, but it’s a W.I.P.

Objective is pretty simple: collect all the gems and defeat at least one monster. There are energy powerups available to take them all down if you want the points, but you better not miss or you may not be able to reach further platforms!

And yes, those frogs really did kick my ass. I was going to make an excuse about me dying on purpose to show you the checkpoints work, but you deserve better than that. They owned me hard.

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Crypt of Dracula v2019.06.01 (WIP) (Genesis Game)

Matteusbeus presents an character update for Crypt of Dracula for the Sega Genesis / Sega Mega Drive.

Crypt of Dracula | Sega Genesis | Sega Mega Drive | Frankenstein
Watch this video on YouTube.

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Mega Wing v2019.06.02 (WIP) (Genesis Game)

Mikael Tillander, author of Tänzer, has another Genesis Project in the pipe. If you like vertical 2D shooters with plenty of bullets and big bosses, you will be pleased to learn about Mega Wing.

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Taco v2019.06.02 (WIP) (SNES Game)

Taco for the Super Nintendo Entertainment System / Super Famicom currently gets a level selector.

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Ghost Rally v2019.06.02 (PICO-8 Game)

Ghost Rally by Frederic Souchu (freds72) is a race-against-yourself rally game. It features accurate rigid body physics and car handling. Goal is to beat yourself every lap!

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MegaXor v0.2 (Genesis Game)

MegaXor is a remake of Xor for the Sega Mega Drive / Sega Genesis by Ross Gouldthorpe (thegouldfish). It currently features the first four levels.

Changes:

* 4th level and bombs added.

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The Curse of Illmoore Bay v2019.06.01 (WIP) (Genesis Game)

The Curse of Illmoore Bay by Second Dimension has another new public ingame screenshot, which we wont hold back 🙂

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Intrepid Izzy v2019.05 (Commerical) (WIP) (Kickstarter) (Dreamcast Game)

Intrepid Izzy by Senile Team combines platforming, beat ’em up and adventure elements to create a unique experience with depth, character and above all, fun. Here comes the May 2019 development update:

Quote:

The East Pole
This month a lot of progress was made on the snowiest of levels. A lot of playable areas were made, and we’ve been hard at work to include some nice graphical touches, such as a pretty ice bridge.

It’s going to be a fun level (if we do say so ourselves), which will require some exploration and costume switching in order to conquer it. And I’m sure there will be some secret chest somewhere as well 🙂

In order to get to the East Pole  you will need some transportation, i.e. Boaty McB, which we first showed in the April update. Naturally a boat also needs a home, so we are building Awesometown a small harbour!

I dream of Dreamcasts
The Dreamcast version of the game may be the most popular among our backers, and we certainly haven’t forgotten about it.  So please enjoy some Dreamcasty screenshots!

You may notice that there is some banding in the Dreamcast screenshots. Please note that this will be fixed in the final release.

On the technical side, Roel has further automated the build process. Meaning that making and testing the Dreamcast version of Intrepid Izzy will be quicker and easier from now on.

Other stuff!

  • Some small, but difficult to find bugs have been fixed, e.g. timing and physics bugs.
  • Re-balanced the coins: you get four times as many, but the prices have also gone up (except for the arcade). Inflation hard at work!
  • Prioritized some details in order to have a nice demo for the Animecon (Rotterdam, The Netherlands) on June 15.
  • Roel switched jobs. This time it’s a part-time job for 4 days a week and it’s also closer to home. So this will leave him with more spare time = more Izzy development time.
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