Image provided by: GBAdev.orgHere’s another clone of the classic puzzle game. But it’s unlike any other clone! New features include reverse gravity, playfield flipping, block mutation, new shapes, playfield shaking, sprite changing, screen distortion, mirage effects, and more!http://www.gbadev.org/
Pelle7 has updated Phandy, an Atari Lynx emulator for GP32! Changes:
– faster!! (At 156Mhz many games are nearly with fullspeed!)- sound is disabled
Xump has been updated to v1.00! It’s a game made by Psilocybin Game Development. Changes:
26-02-2005, v1.00* Partitially new graphics* More levels! (Previous 26 now 34)* Added a simple funky-disco-dot effect to the previous empty background* Passwords are different to v0.90* Smaller changes and fixes
The official homepage has not been updated yet, BUT you can download the game here at PD Roms. Another version with hidden functions will be made when the team can be motivated to do something… might take another four months 😀http://www.psilocybindev.org//file_details.php?fn=2477
Image provided by: KojoteThere are 44 days left to enter PDRC #3! Allowed are a huge range of systems and there are prizes worth around 1000 US$ sponsored byConsolefever! Give it a go if you have not heared of it yet!PDRC #3 Competition RulesPDRC #3 Competition Webboard Discussion
Drakonite comes up with a new homebrewn for the Playstation 2.
The past few days I’ve been a bit addicted to Bastet, an ncurses based Tetris game with a twist…It’s a Bastard.We’ve all played a tetris game and at some point swore that instead of random pieces it was trying to give the worst piece possible, but we know it’s not true.. but with Bastet, it is. This is just a simple and fast port of Bastet to the PS2. The basic gameplay is intact, however extras such as the highscore list are currently removed and the game needs some polishing. Chances are that won’t change, as if I decide to do more work than what piece it took to port this I’ll probably start a new codebase and add a bit of flare. All that out of the way, it appears the planets are aligned, or at least it’s a full moon, as I now present you with the PS2 port of Bastet.
News directly from the Gianas Return webpage:
News 23rd February 2005The webboard is NOT at it’s previous place anymore. A new webboard will be installed soon. The page will be modified to work with php as well. Currently there are no changes in the project status. Consider the game as”frozen”but _not_ dead.
The Wub released a WIP version of his shooter game”Semantix”.Sidenote: For all coders who are coding a shooter atm, be sure to check out the third PDR Coding Competition which is running right now. There are prizes worth over 1000$ to win… 😀 Might be worth to wait ~50 days for a release and enter it this compo instead.http://www.gp32x.com/board/index.php?act=ST&f=4&t=17485Update: 23.02.2005 @ 11:41 CETWub modified his WIP-Demo, it should run”smoother”now… Location of the file is still the same.
Dalto released a new version of”Mythic Chess”
Changes:Implemented Pawn PromotionAdded the ability to load custom pieces and boards from the SMC dynamicallyBug Fix: Skill level fixed(I think)Features:Full implementation of Chess rulesThe ability to optionally undo your last move if it was poorPlay either, both or no sides of the boardLoad custom pieces and boards from the SMC dynamicallySix selectable piece setsSix selectable boards
Jum just released version 0.3a of this”Geometry Wars”clone for PS2.Jum wrote:”Many updates including bigger better explosions, more colour, fire upgrading, faster and harder. Way better than version 0.2a!”http://jum.pdroms.de/
Guyfawkes released a new test release of Doom. Read on:
Good news, save bug seems to be fixed! This is still a test release as I need feedback on the save/load to be sure that it is working, I have saved and loaded many times and had no problems so hopefully it is 100% working This release is also cleanup release fixing some minor bugs which have been suggested by Drumaster who has been helping with testing.- Added option to switch between Original/FLU/BLU and BLU+ type GP32’s. Existing Doom users should delete the DOOM.OPT file in the /GAME/DOOM folder and then when loading for the first time change the options for your GP32 and it will save the correct setting for your GP32. You won’t need to change it again after that. NOTE: You may need to restart once after making any changes to the GP32 type.- First time Doom is run it will default to ‘Original GP32’ type as these are more common than BLU+. Simply change this setting to BLU+ if you have one.- Fixed Nightmare difficulty bug and related input problems. Nightmare difficulty can now be played, have fun – Fixed canceling Quit (or any other Yes/No confirmation screen) and returning to game and B is not working. BTW: On confirmation screen: B=Yes, START=No- Fixed skip to level 31 and 32 select bug for DOOM2.WAD, TNT.WAD and PLUTONIA.WAD- Redone the menus a bit, theres a lot more spacefor other settings I am planning to add.Outstanding bugs etc- weapon change movement bug- fullscreen not flashing red when hit etc- gamma fix for blu/blu+ ?- tearing on blu+ ?
http://emuholic.emuboards.com/modules.php?name=News&new_topic=2&tbid=2