Game Boy (Color) News
Ninja Savior (WIP) (Game Boy Game)

The MSX game Ninja Savior is getting a Game Boy release by Jon Cortazar. Pure Assembler and a 32k ROM did the job – there seems to be no official release yet. We very much look forward to it!

About the game:

There is an ancient tale about the old and peaceful village of Usuki in Japan. One terrible night, the town was attacked by deadly ghosts and monsters. To defeat them all and bring peace again, the Ninja Savior was summoned for him to defeat the evil forces and save the village from destruction.

By with 1 comment
#GBJAM 2018 (Game Boy misc)

#GBAJAM 2018 – it’s time to create a GameBoy styled game! Although we are sure they wont mind real Game Boy entries as well 🙂 Get your fingers moving!

By with 1 comment
Ultimate Mortal Kombat 3 v2018.05.17 (Non Public) (GBC Game)

Ultimate Mortal Kombat 3 is a non public 8-bit demake of Mortal Kombat 3 for the Game Boy Color by PSC. This project is in private beta since ages, but it still comes along. The project is non commercial and non profit.

Quote from Twitter:

If you guys would like to play a version of the beta with more characters (Jax, Kung Lao, SubZero), just email me: z80artist(at)mail(dot)com It’s a bit glitchy, but may be fun while waiting for the upcoming major update.

By with 0 comments
Bumble Buzz v2018.05.07 (WIP) (Game Boy Game)

Ryan Carson of Refresh Games has work in progress news on his Game Boy Bumble Buzz.


Bumble Buzz is coming along nicely, core game loop seems nice, now time to add extras and difficulty progression #gamedev #homebrew #gameboy #retro

By with 0 comments
Bumble Buzz v2018.05.05 (WIP) (Game Boy Game)

Ryan Carson of Refresh Games started working on a brand new Game Boy game last weekend. Bumble Buzz will be developing over time, we will keep you updated. For now we have a fancy title screen working on the real thing.

By with 0 comments
Conway’s Life v2018.03.28 (Game Boy misc)

Conway’s Life for Game Boy by NovaSquirrel.

Release notes:

This uses pretty much the same algorithm as my NES version, and is about as fast for a 32×32 grid. If you’re running on a Game Boy Color you can change it to double speed mode so it’ll go faster.

By with 0 comments
Sheep It Up! (Free ROM Version) (Game Boy Game)

Dr. Ludos wrote us to let everyone know that the Sheep It Up! ROM for Game Boy is now freely available to everyone. If you still want to, you can buy a phyiscal from Catskull Games.

It’s an arcade game where a sheep has to climb up by hanging himself to flying velcro straps. The concept is simple, but the game rapidly gets quite challenging: how high can you climb without falling down?

By with 0 comments
10-PRINT (Game Boy Techdemo)

10 PRINT CHR$(205.5+RND(1)); : GOTO 10 is a concise and elegant single line of code written in BASIC for the Commodore 64 sometime in the early 1980s. When run, it produces a maze-like pattern on the screen in an endless loop. Sven Dahlstrand rewrote this one-liner for the original Game Boy, written in assembly language using the RGBDS toolchain. ROM, source, and documentation are freely available.

Thanks to Sven Dahlstrand for the hint!

By with 0 comments
Dumblin Dungeon v2018.01.28 (GB Game)

Dumblin Dungeon is a Gameboy multiplayer game, 2+ players. You control a Goblin that must activate buttons in a given order, and in a given timing. If you succeed, tell the next pattern to the next player, and give him the Gameboy. The first pattern is A B C D, walk on the pressure plate with your character to activate it.

By with 0 comments
Squishy the Turtle (MAGFest 2018) (GB Game)

Squishy the Turtle by cppchriscpp is a puzzle game written for the Nintendo Gameboy. It was originally created in 48 hours for Lundum Dare #34 and updated for MAGFest 2018. You play as a turtle, who must collect his eggs while avoiding the spiders and crabs covering the landscape.

Squishy has a special power – he is able to grow and shrink at will. Some places will only be accessible by Squishy in either form. The rivers are infested with piranhas, so squishy must be big when crossing them to avoid piranha bites. Likewise, there are tiny spaces (like portals) that the big, slow form of Squishy cannot fit through. Spiders are also afraid of the big squishy, but crabs seek after him for food. Can you collect all of the eggs and get to safety?

By with 0 comments