Nintendo DS News
eSpeak is a compact open source software speech synthesizer for English and other languages.
n00bey started porting eSpeak over to the Nintendo DS and released a first demo.
http://forum.palib.info/index.php?topic=7818.0
The story is simple, the forest near Peach castle is in fire , Mario, Luigi , Peach and Toads are trying to stop it. The game is in basic version and does not have levels yet.
PS: You need to be registered to get the release.
http://forum.palib.info/index.php?topic=7817
This program translates Morse to Text and vice versa.
Features:
* Text-Morse translator. (added)
* Translator Morse Text. (added)
* Practice mode or test (added).
* Images of equivalence of signs or alphabet. (added)
* Click sounds completely customizable. (added)
* Tutorial / exercises for learning the Morse alphabet.
* Menus showy. (added)
* Clock on the top. (added)
* Language selector (ESP-ING-FRA). (added)
http://forum.palib.info/index.php?topic=7617
jgc146 updated his game Poppin’ where the aim is to pop as many balloons as possible with your stylus!
Release notes:
Hi all I’ve found a little bit of time to update Poppin’ a little hope you like it.
I have added some music ………. at last. My first attempt at music on the DS so don’t go too hard on me ok. I composed the tune on my guitar ( where it sounds the best ) and used Milkytracker and some samples to get it onto the DS. There is also a drum beat which could probably use additional work.
also I have found some better samples for the clicker and pop sounds.
thats about it.
enjoy
Jim
PS: You need to be registered to get the file!
http://forum.palib.info/index.php?topic=7812.0
Kojote recently came across the article “Nintendo und der Kampf gegen das R4-Schwarzkopiermodul” published at http://www.golem.de/0908/69440.html
The rough translation means something like “Nintendo fights against the R4 piracy module”, where the author Peter Steinlechner mentions, that Nintendo has hired severall people in Germany and UK to go after R4 & co sales. The Nintendo DS software industry suffers from weak sales so the only conclusion is, that “pirates” are responsible for it.
Neil Boyd, previously hired at Warner Bros., already tried to fight movie/music piracy – now he has been hired by Nintendo, to go after people who sell R4 and similar cards.
This should be reached within four steps:
1) Legal possibilities
2) Customer intelligence
3) New technologies (copy protection) &
4) Political regulations
In particular it’s understandable why Nintendo has to be harsh, after all they need to defend their business and also protect their publisher partners. The development of software titles costs a lot of money, but piracy is not really a new problem.
Undiscussable fact is, that flashcards are usually used to play pirated games. Homebrew and piracy have been always close brothers, both software types need “modifications” or “add-on hardware” to be executed, most of the time.
Homebrew and piracy are sitting in the same boat, while Nintendo tries to sink the pirates, they will sink homebrew the same way. Not everyone who owns a flashcard is a bad pirate, but the majority probably is. Up to today, Nintendo refuses to supply hobby coders with a legal way to enjoy their console. There always will be freaks who like to exploit hardware and to do their own non mainstream thing.
The solution might be just, that all the major suppliers of consoles and handhels allow their customer to do with their hardware whatever they want, as they legally paid for it too. This concept works perfect on the GP2x or the GP2x Wiz, so it’s not just an imaginary dream.
Even if you look back into the GP32 days, there was almost no piracy and the homebrew community even tried to blackmark such people without mercy. Homebrewers are against piracy of any kind and might be Nintendo’s long arm, if they would be just getting support for their very own lifestyle.
http://www.pdroms.de/phpbb/viewtopic.php?f=92&t=7071
Protista is an interactive toy where player-created creatures compete for supremacy of the Petri dish. Protista, an experiment in interactivity, challenges both the right and left sides of the brain. The creative side is unleashed to design and build an assortment of creatures in a full-featured creature editor. Protista tasks the analytic side to program the creatures with a graphical programming language. Then, the whole brain can sit back and watch its creations battle it out in a struggle of microscopic proportions.
Thanks to www.dcemu.co.uk for the news.
https://www.digipen.edu/?id=1170&proj=436
Fandian (previously known as Sonic) is the development name for ritz’s homebrew Nintendo DS 3D game project.
Some notable features include skeletal animation, static & dynamic point lights, shadow volumes, skyboxes, picking, gravity and object & environment collision detection. In the near future he will build the game logic, a.i., scripting and maybe an interactive 3D map builder for easy world creation and object & creature placement.
There seems to be no changelog (yet).
Thanks to http://gbatemp.net/index.php?showtopic=176961 for the news.
http://www.daftcode.net/
ALPHABET ARABE O CLIC is an educational application (created with DS Game Maker) that can help you to learn the Arabic alphabet.
Thanks to wraggster ( http://dcemu.co.uk/alphabet-arabe-o-clic-239723.html ) for the news.
http://www.ds-scene.net/?s=viewtopic&nid=8278