Nintendo DS News
RDilus released his first Nintendo DS application ever. It’s a simple drawing program which allows you to draw with black ink, view the help file and earase the whole painting screen.
Video in Action: https://www.youtube.com/watch?v=1cwQoZS_Was
Thanks to http://www.nintendomax.com for the news!
http://forums.qj.net/nds-homebrew-software-releases/147977-paint-stylus-0-1-beta.html
Crash decided that it was time to try some 4k coding on Nintendo DS. It seems to be more tricky to do 4ks on the DS as there are no external libs to harvest from. Thus there’s also no sound. Note the .nfo saying that playback will only work correctly on real hardware. [Text by Paralax/Speckdrumm].
As a beeing a proud Speckdrumm member myself, please spread the word about the (probably) worlds first 4k Intro for NDS 😉
Speckdrumm Homepage: http://www.speckdrumm.org
http://www.pouet.net/prod.php?which=53081
Flash and HeadKaze are currently working on a remake/revisioning of the C64 game “Warhawk”.
Progress notes:
Sorry it is all a bit quiet at the moment…
Currently working the way through the levels attack waves and adding game code to try and keep it fresh as the levels progress..
We have a bug that is proving a little elusive, but he will be caught.
Lobo has done some great graphics to use with the “game complete” screens and this is looking very nice (thanks HK).
god knows when it will be released… I have to use the ID Software? idium, “when it is done” 🙂
There is no updated binary yet!
http://greatflash.co.uk/index.php?topic=71.285
Copper has updated his Arcade machine emulator, specialized in emulating Pacman and some of its variants.
http://www.dev-fr.org/index.php/topic,4004.0.html
DSTwitter is a Twitter client for Nintendo DS.
Thanks to http://www.nintendomax.com for the news.
http://acdrtux.es/en/
A while ago the NEO Spring Coding Competion 2009 came to an end and now also the results are public.
Application Division:
No.1 [NDS APP] Ace Attorney DS
No.2[NDS APP] Ands-pdf v1.4 – A PDF Viewer for the DS!
No.3 [NDS APP] DSision2
No.4 [NDS APP] Mario Paint Composer DS Paratroopa
No.5 [NDS APP] HWOS2
No.6 [NDS APP] DSwiki – Offline Wikipedia Reader
No.7 [NDS APP] DSBash
No.8 [NDS APP] Health Monitoring Tool Kit
No.9 [NDS APP] myPiano
No.10 [NDS APP] SutraDS
Game Division:
No.1 [NDS GAME] Glubies Planet
No.2 [NDS GAME] Valhalla DS
No.3 [NDS GAME] Brix DS v2.0
No.4 [NDS GAME] Natura No Story
No.5 [NDS GAME] SnailRace
No.6 [NDS GAME] Bill & Ted – Time & Time Again
No.7 [NDS GAME] Vector Tower Defense
No.8 [NDS GAME] 22. Search Eye DS
No.9 [NDS GAME] Anime Jo All-Star Kirifuda Taisen (Anime Girls All-Star Trump Battle)
No.10 [NDS GAME] Jangki DS – bugfix
http://www.neoflash.com/go/index.php?option=com_content&task=view&id=291&Itemid=34
Master Sonic released a Sonic The Hedgehog fangame for Nintendo DS. Unfortunatly even with a bablefish translation we could not figure out how much of a complete game this release is, so it’s probably up to you to try it out.
Thanks to http://www.nintendomax.com for the news.
http://nds.scenebeta.com/noticia/sonic-hedgehog-ds
Fandian (previously known as Sonic) is the development name for ritz’s homebrew Nintendo DS 3D game project.
Some notable features include skeletal animation, static & dynamic point lights, shadow volumes, skyboxes, picking, gravity and object & environment collision detection. In the near future he will build the game logic, a.i., scripting and maybe an interactive 3D map builder for easy world creation and object & creature placement.
Thanks to http://www.nintendomax.com for the news.
http://nds.scenebeta.com/noticia/fandian
Pickle updated Wolf 4 SDL (Wolfenstein 3D SDL Port) an engine port, which can be used to play Wolfenstein 3D.
Because Wolfenstein 3D is showing swastika’s during ingame, we can not provide any links as it would be against german law. In particular it would be against paragraph 86 StGB “Verbreiten von Propagandamitteln verfassungswidriger Organisationen”.
Allthough this is just an engine port of Wolfenstein 3D, the game itself is still indexed.
Release notes:
Features:– Registered Wolfenstein 3D and Spear of Destiny builds are available
– Status bar on bottom screen
– (Hopefully) All 320×200 screens should be drawn properly rather than hacked into 256×192
– Basic sound effects, no music or item pickup sounds yet. I wasn’t happy using an opl emulator for those so I’ll use a more suitable format later.
– Saving/loading should be working properly now
Bugs and incomplete things:
– No left handed mode yet
– No automap
– On screen keyboard does not allow capital letters for some reason
– Demos do not play properly
ScummVM is a program which allows you to run certain classic graphical point-and-click adventure games, provided you already have their data files. The clever part about this: ScummVM just replaces the executables shipped with the games, allowing you to play them on systems for which they were never designed!
Some of the adventures ScummVM supports include Adventure Soft’s Simon the Sorcerer 1 and 2; Revolution’s Beneath A Steel Sky, Broken Sword 1 and Broken Sword 2; Flight of the Amazon Queen; Wyrmkeep’s Inherit the Earth; Coktel Vision’s Gobliiins; Westwood Studios’ The Legend of Kyrandia and games based on LucasArts’ SCUMM (Script Creation Utility for Maniac Mansion) system such as Monkey Island, Day of the Tentacle, Sam and Max and more. You can find a thorough list with details on which games are supported and how well on the compatibility page.
Changes:
– Fixed a bug where the cursor would display in the wrong place
when screen were swapped.
– Fixed a bug where the screens wouldn’t swap back in certain
cases when on a menu screen.
– Fixed a crash when returning to launcher from some games
– Fixed long pauses in Kyrandia.
Thanks to http://www.nintendomax.com for the news.
http://forums.scummvm.org/viewtopic.php?t=7145